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OUYA


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Ko zmanjka Kickstarter denarja:

Ouya, the maker of a low-cost Android-based gaming console of the same name, has been engaged in preliminary acquisition talks with multiple big players in China, as well as a few here in the U.S., according to several sources close to the situation.

Sources said the talks are early, but that the company considers it one of its more likely options rather than raising more money. There are no current offers on the table, said sources, but the talks are proceeding.

The companies that Ouya has had discussions with include Xiaomi, Tencent and others in China; there has also been some engagement with Google and Amazon.

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  • Pred 1 mesecem ...
  • 2 tednov kasneje...

Full Update notes:

•We’ve added support for “Community Content”.

◦This feature will allow games to upload content that YOU create, so we can feature it in DISCOVER.

◦As games take advantage of this new feature, you’ll start to see content created by gamers featured in DISCOVER and on the Home screen.

◦BattleRoom and a DUCK GAME update are both coming soon – and will utilize this new feature.

◦Developers will get full details on how to integrate with Community Content in a Dev newsletter.

•We now support Bundles, so check out our first bundle of ChoplifterHD and The Bard’s Tale from inXile! More bundles to follow…

•The OUYA interface has undergone an under-the-hood revamp with some over-the-hood touches.

◦Scrolling in DISCOVER is a much smoother experience now.

◦You’ll notice some animation improvements throughout the OUYA experience. We’ve taken some time to add little touches of polish that we hope you all enjoy.

◦Loading times have been slightly improved across the board.

•Check the OUYA Presents video series in DISCOVER!

◦Bob will take you through some of the awesome games OUYA has to offer – complete with PROTIPS and silliness.

◦We’ve already got over a dozen videos to check out, with new ones added each week.

•Fixed an issue where exiting a game wasn’t returning to the set default launcher

•Limited the number of downloads in the queue to 10 – this fixes a few bugs that could occur with large numbers of queued downloads.

•Fixed an issue on the pairing screen where the incorrect number of connected controller would display.

•Patched a few Android security issues related to the Masterkey vulnerability.

•The usual misc bug fixes.

>http://youtu.be/UIB6B2G6A0A

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  • Pred 5 meseci ...
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Po Alibaba dealu za 10 milijonov dolarjev, je OUYA ponovno v hudih finančnih težavah:

A memo from OUYA CEO Julie Uhrman leaked to Fortune says the company has run out of cash and is now frantically seeking a buyer. The memo sent to investors and advisers earlier this month asks for potential buyers to express interest before the end of April, which is a tight timetable insisted upon by OUYA's creditors. This may be the end of the line for one of Kickstarter's early success stories.

So we're definitely looking at tens of millions in funding, and OUYA has only existed for about two years. Making hardware is expensive, but OUYA only has the one device, and it has remained virtually unchanged since launch. It seems like something must have gone wrong behind the scenes for the company to run out of funds so fast. Maybe building a dedicated game store was more troublesome than expected.

Če tole res drži, se jim ne piše nič dobrega. :(

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Podjetje je resnično prevzel Razer.

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In s tem se je tudi končalo OUYA popotovanje. :( No, vsaj v njeni fizični obliki. Njen software bo živel dalje v novem telesu po imenu Razer Forge TV.

Razer's PR on the acquisition makes it clear this deal is all about the software. The Ouya hardware is done, but the store will be revamped and re-launched as Cortex for Android TV. It'll be a sort of Razer-specific content ecosystem. Razer plans to offer discounts to Ouya owners to help them buy a Forge TV, if they decide that's a thing they want.

OUYA šefica je ob prevzemu odstopila iz svojega položaja.

Celoten članek: Razer's Ouya Acquisition Is Now Official, Ouya CEO Julie Uhrman Leaves The Company

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Za 1 leto je še zazihrana, potem pa gre pod rušo:

The idea is to expand Razer’s Android TV gaming business. Ouya’s 1,000 plus games, controllers and accounts will be merged into Razer’s Cortex, with the Ouya Store relaunching as Cortex for Android TV. Ouya’s registered users, who apparently number over 200,000, will also be migrated to Cortex.

Cortex will continue to support Ouya hardware for at least a year, and will also offer deals to encourage conversions to Razer’s own Forge TV microconsole and Serval controller.

The Ouya brand will live on as a games publisher for Android TV platforms, which is good news for developers who have forged strong relationships with Ouya, and will now have a chance to reach broader audiences.

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  • Pred 4 meseci ...
Navedek

After quietly acquiring Ouya earlier this year, Razer's now folding some of those assets into its own gaming platform. Enter the Cortex Game Store, a digital shop for the Forge TV that has more than 240 titles available for purchase, with many of these being ported over from Ouya's defunct marketplace. In June, when we found out Razer had purchased Ouya, it wasn't clear what the company planned to do with the failed, Kickstarter-hit-wonder startup, but this is a starting point.

As part of its promise to double down on Forge TV, Razer says it wants developers to create content for it using the original Ouya publishing tools, noting it's an easy way to get their games on multiple Android TV streaming devices all at once.

 

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