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Nimamo teme OMG!

>http://youtu.be/AX4nC7JbNQI

RESPAWN ENTERTAINMENT AND EA PREPARE FOR TITANFALL ON MARCH 11, 2014

Titanfall: Collector’s Edition Available for Pre-Order Now in Extremely Limited Quantities

LONDON, UK – Oct. 22, 2013 Electronic Arts (NASDAQ: EA) announced today that Titanfall™, the debut game from acclaimed independent videogame developer Respawn Entertainment, will be landing on store shelves beginning March 11, 2014 in North America and March 14 in the UK exclusively for Xbox One, the all-in-one games and entertainment system from Microsoft, Xbox 360 games and entertainment system and PC. Already the winner of more than 80 coveted awards from critics around the world, Titanfall is winning over fans with its thrilling, dynamic first-person action gameplay featuring elite assault pilots and agile, heavily-armored, 24-foot titans. Crafted by one of the co-creators of Call of Duty and other key designers behind the Call of Duty franchise, Titanfall delivers a brand-new online experience that combines fluid, fast-paced multiplayer action with heroic, set-piece moments found in traditional campaign modes.

“Since we revealed the game in June we’ve been absolutely blown away by the reaction to Titanfall,” said Vince Zampella, a Co-Creator of Call of Duty and Co-Founder of Respawn Entertainment. “The feedback we’re getting from fans around the world is fueling our team as we head towards March and motivating us to deliver an experience that lives up to the hype.”

In addition to the standard edition of the game, the Titanfall: Collector's Edition (SRP £249.99), will include an exclusive collectible 18” hand-crafted Atlas titan statue with diorama and battery-powered LED lighting, a full-size art book featuring more than 190 pages of rare concept art, and an exclusive full-size schematic poster of the Atlas titan. Gamers who pre-order either the standard or collector’s edition of Titanfall will receive a limited edition poster at participating retailers.*

Set in the near future on a distant frontier torn apart by war, Titanfall drops players in the middle of a conflict between the Interstellar Manufacturing Corporation (IMC) and the Militia. The action is rapid and varied – featuring parkour-style wall running, massive double jumps and the ability to hijack titans. The freedom to shift back and forth between pilot and titan allows players to change tactics on the fly, attacking or escaping depending on the situation and extending the action vertically to new heights.

Titanfall and the Titanfall: Collector’s Edition will be available for Xbox One, Xbox 360 and PC on March 11, 2014 in North America, and March 14, 2014 in the UK. For more information on the game and how to pre-order, please visit www.titanfall.com. Join the conversation on Twitter® at www.twitter.com/titanfallgame and #Titanfall, or on Facebook® at www.facebook.com/titanfallgame. Press assets are available at info.ea.com.

Edited by Bessie

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>http://youtu.be/ZzsKuS6xArg

Igra je skoraj 100% časovna ekskluziva za MS, tako da pride tudi na PS4 (mogoče tudi PS3?). Nekaj več na to temo:

>http://youtu.be/THfZXFDBIzg

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za zbiratelje

[ATTACH=CONFIG]4995[/ATTACH]

Resnično samo za zbiratelje, saj stane £249!

This has an 18-inch Atlas titan statue with battery-powered LED lighting, a beefy art book and a big schematic poster of an Atlas titan mech.

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Drugi del serije, če bo do njega prišlo, se bo selil na več platform, MS ima ekskluzivo samo za prvi del.

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Jup, MS je dokončno razčistil govorice, da Titanfall NI časovna MS ekskluziva, ampak prava ekskluziva:

post-803-14477103928_thumb.jpg

Moje ugibanje je, da je sprva res bila časovna MS ekskluziva, nato pa je MS naredil:

mayweather-money.gif

Definitivno pametna poteza! Zaradi te igre bo prodanih kar nekaj več Xbox One konzol.

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Vprašanje kako jo bodo spromovirali in kako bo izpadla v živo, zaenkrat izgleda zelo obetavno, po drugi strani je pa konkurenca močna...BF4, COD, HALO, Gearsi, Destiny... in se bo moral že na X1 boriti za obstoj.

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Glede na to da se na veliko oglašuje, da je igra narejena od bivših Infinity Wards uslužbencev bo že veliko pripomoglo pri prodaji pri CoD fanih. Po vrhu pa je Titanfall že dobil OGROMNO nagrad iz predstavitev: KLIK!

Jaz rečem da se bo igra zelo dobro prodajala, kljub konkurenci. Bomo pa realno stanje videli v kratkem. :)

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MS se gre tu zelo riskantno igro:

1) Špil bo multiplatform, glavnina prodaje bi se znala dogodit na ostalih dveh platformah, saj bo imel X1 do marca morda 2 milijona uporabnikov (verjetno še manj).

2) Konkurence v multiplay shooterjih je ko trave, CoD in BF bosta še vedno dominanci.

3) Serija ni uveljavljena, obenem pa tudi ni grafični tour the force kot je bil Gears of War na 360tki

4) Špila so pokazali precej malo, eno celo mestno mapo in to je bilo to

5) EA je ubistvu tu naredil zelo zvito potezo,ki mu omogoča nadzor nad nadaljevanji serije oz. kje bo

serija ostala. Če se bo dobro prodajala na X1, pričakujem serijo ekskluzivno na X1, drugače pa multiplat. Respawn o tem manevru ni bil obveščen in so zanj izvedeli danes preko medijev.

Meni kot dolgoletnemu igralcu online FPSjev se Titanfall ne zdi prav čist nč posebnega, verjetno bo pa špil dogajal mulariji. Destiny mi deluje n-krat bolj zanimivo.

Je pa tole današnje dogajanje zgolj odgovor MSja na včerajšnje BF 4 primerjave. Kaj bo šele ko pridejo CoD primerjave lol

Edited by DrMiha

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Titanfall - Stryder Titan Trailer VGX 2013

>http://www.youtube.com/watch?v=NIvf-FVB6hc

VGX 2013: Titanfall Ogre Mech

>http://www.youtube.com/watch?v=DUgt3zD_uys

Edited by japanboy

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Ta špil me preprosto povedano ne potegne..predvsem zaradi "robotov" in skakarije-lebdenje v tri krasne..(to mi ni všeč)...če se gre za pravi resni FPS, kot se spodobi je itak Battlefield..za občudovat grafično plat in extra sound..je pa trenutno Killzone!

Nisem pa vedel, da bo igra tudi na X360 in PC...vseeno bom jo sprobal.

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Sam tudi ne razumem tega hajpa, res pa je, da sem v karieri prešpilal online FPSjev od Q1 naprej, največ pa Q2, Q3 z modi in pa UT z modi.. tko da me že težko karkol gane na tem področju

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Meni pa je zelo všečen špil. Zelo dinamičen! Hitro premikanje vojaka na tleh in v zraku, okretni roboti,... Od A do B lahko resnično prideš na XYZ načinov.

Po igralnosti me močno spominja na CoD, ampak je tukaj vse še hitreje in bolj pestro. Na novo zdizajniran CoD.

>http://youtu.be/KtoN7-VabWU

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.

Respawn also confirmed that there will be no Kinect integration in the PC, Xbox 360 and Xbox One title - it "didn't fit" the game.

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Meni pa je zelo všečen špil. Zelo dinamičen! Hitro premikanje vojaka na tleh in v zraku, okretni roboti,... Od A do B lahko resnično prideš na XYZ načinov.

Po igralnosti me močno spominja na CoD, ampak je tukaj vse še hitreje in bolj pestro. Na novo zdizajniran CoD.

>http://youtu.be/KtoN7-VabWU

Se popolnoma strinjam.Špil bo igralno in grafično prava poslastica za lastnike X One:hyper:

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In še za lastnike Xbox360.

Ampak definitivno bosta PC in XO verziji tisti ta pravi.

PS4 lastniki pa bodo morali počakati na Titanfall 2.

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Zaenkrat ni nobene škode, pomoje. Tako so se odločili baje na podlagi vseh možnih kombinacij števila igralcev in botov in prišli do zaključka, da se 6 na 6 najbolje špila. Do Battlefieldov in CODov je bila večina multiplayer špilov 5 na 5 ali manj pa ni takrat to nikogar motilo .. če bo tle kul izpeljano, verjetno tudi ne bo.

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Ja, ta novica je bila velik bum in je marsikoga sprva odvrnila od igre. Vključno z mano. :tepen:

Sedaj ko sem slišal še drugo plat, mi je ta podatek veliko manj pomemben: večina ljudi, ki so igrali to igro so vseeno navdušeni ne glede na ta podatek. Baje se veliko dogaja v igri, kljub tako majhnemu številu igralcev. Zdaj vse je odvisno od tega kako bodo nastavili AI.

Ena debata na to temo:

>http://youtu.be/OLsRkuoecC0

Sedaj mi je še vseeno ena bolj težko pričakovanih iger v 2014. Res me zanima kako se bo igrala.

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Glede na videne alpha posnetke se dogaja res veliko in nimaš občutka da bi manjkalo igralcev.

>http://www.dailymotion.com/video/x19x61p_tf_videogames#from=embediframe

>http://www.dailymotion.com/video/x19x14l_titanfall-alpha-gameplay_videogames?start=0

Edino 6 vs 6 se pozna... AI je še vedno veliko slabši kot pa pravi igralci. Na tem posnetku se to očitno vidi pri 1:43:

>http://www.dailymotion.com/video/x19v9ni_titanfall-closed-alpha-offscreen_videogames?start=0

Kakorkoli... tole je bila le alpha, časa za popravke še imajo dovolj, že naslednji mesec pa bi naj bila beta:

post-803-144771044081_thumb.jpg

Začela bi se naj ravno na valentinovo - 14.2.!

post-803-144771044089_thumb.png

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