shoelace Zapisano Julij 29, 2007 Share Zapisano Julij 29, 2007 Dusky nevem nad čim se zdej ti pritožuješ, nihče nč ni reku?! lmao Navedek xFire: spankrock Link to comment
Dusky Zapisano Julij 29, 2007 Share Zapisano Julij 29, 2007 shoelace lol, preber mal visje sami xbotsi Navedek Link to comment
kilzorz Zapisano Avgust 6, 2007 Share Zapisano Avgust 6, 2007 Zgleda da si bom mogu enkrat ps3 nabavt.......ce bom hotu FF13 Versus & FF13 & MGS4 igrt :/. Lol si ze predstavlam kako me bojo doma tepl pa vpil name kaj bom z dvema konzoloma. Drgac bi prodol 360tko sam pol mi bo pa zol k nebom mogu Halo3, Bioshock, pa Naruto: Rise of a Ninja spilat :'( Navedek Link to comment
Hazer Zapisano Avgust 6, 2007 Share Zapisano Avgust 6, 2007 Ampak tak AI je bil že v prejšnjem delu in dvomim, da se bo v končni različici razlikoval kaj dosti. Sej ne gre za to, da te ne vidjo če skačeš okol in da so butasti, ampak statičnost likov in premikanje po waypointih. Bi že bil čas, da se premaknejo stran od starih navad. Splinter Cell po tej plati močno prekaša MGS, vendar mi je le-ta vseeno boljši.No ja, tudi v Splinter Cellu AI ne blesti. V temi te stražar ni videl sploh, pa če si mu pred nosom polko plesal. SC: Conviction in MGS4 pa ni za primerjat, ker bo eno old-school vohunščina(MGS4), drugo pa akcijsko pretepaški politični triler. Bomo videli če bo za kaj. Double Agent je bil veliko razočaranje glede na pričakovanja in napovedi. Glede MGS4, tisti ki pravite, da grafika povprečna, si raje dobro oglejte HD filmček. Sneti je v enem opisu(misilm da za VF5) lepo napisal, da je resnično lepa grafika je tista, ki jo opaziš čez čas. Lep primer za to je MGS3. AI je po filmčku butasto ocenjevat, ker je stvar še nedokončana in tudi zaradi predstavitve je AI na trotl stopnji. Stvar, ki naredi vsak MGS res nadmočen pa je zgodba. Ob koncu MGS3 sem samo gledal... Navedek Link to comment
shoelace Zapisano Avgust 6, 2007 Share Zapisano Avgust 6, 2007 Double Agent je bil odličen špil, edin downside so bile misije, ki jih je bilo res mal (če šteješ 4x isti level). In ja v Splinter cellu si lahk ostal 1m pred sovražnikom v temi in te ni vidu vendar je tako narejen sam koncept špil, ki je dokaj trademarkovski, skupaj z tistimi zečenimi nightvision goggles, katere tud nihče ne vidi. MGS4 ima lepo grafiko vendar design superioren, medtem, ko AI, animacije in s tem sam stil igranja (ptičja perspektiva/tretjeosebni pogled ne spremeni dosti) ostaja isti, to je star in marsikomu že tečen. AI bo v osnovi ostala ista in to je men nadležn, sicer si pa preber zgornje poste, da boš razumel o ččem govorimo. Navedek xFire: spankrock Link to comment
N7 Ozi Zapisano Avgust 14, 2007 N7 Share Zapisano Avgust 14, 2007 glede na to da je to moja prva zaresna konzola bo tole moj prvi mgs. za zelence bo to vsekakor frišna stvar. če me bo pa navdušil pa pa kasneje... :crossfingers: Navedek Link to comment
č.u.k. Zapisano Avgust 14, 2007 Share Zapisano Avgust 14, 2007 Double Agent je tudi mene razočaral. Pričakovanja je upravičil imo samo po grafiki. Se vidi, da so ga delali Ubisoft Shanghai in ne Ubisoft Montreal (original Spliter Cell, multiplayer del Pandore & Chaos Theory). Večina igralcev se nas strinja, da je Chaos Theory vrhunec Splinter Cell serije. Navedek Link to comment
Makashi Zapisano Avgust 15, 2007 Share Zapisano Avgust 15, 2007 Singel player za mGs me ne zanima in nikol ni, sam a ste videl da bojo mel online tud(in baje bojo prodajal posebi), zgleda hudo(vsaj men), kaze da si bom mogu online mgs nabavt k pride. http://www.psu.com/Metal-Gear-Online--D ... id8161.php Navedek Link to comment
Martinez Zapisano Avgust 23, 2007 Share Zapisano Avgust 23, 2007 Double agent ravnokar preigral na PS3 ni nevem kaj. Ne more se primerjat z MGS3 par postov visje je nekdo govoril da je z MGS takoj ko ti sovraznik obrne hrbet mrtu zanic AI mislim da pri SC Double agent ni nic drugace ko gre nekdo mimo tebe ga zlahkoto ubijes res kratka igra raj se enkrat preigram MGS3 kot pa SC DA. Navedek Link to comment
DrMiha Zapisano Avgust 23, 2007 Share Zapisano Avgust 23, 2007 vsi teli pravkar videni šefovski liki (Laughing Octopus, Crying Wolf, Screaming Mantis) so narejeni po merah določenih manekenk, ki jih je Kojima spimpal in zdigitaliziral. Navedek Link to comment
č.u.k. Zapisano Avgust 23, 2007 Share Zapisano Avgust 23, 2007 heh, bizarni šefi so TM MGS serije. Navedek Link to comment
shoelace Zapisano Januar 24, 2008 Share Zapisano Januar 24, 2008 Šit ej komaj sem najdu tole temo /wipes off the dust Evo novi MGS4 video je zunaj in to kar 21 minut gameplaya. http://gamersyde.com/stream_5908_en.html Dol si potegnte celoten 600MB HD film! Grafiko so od prvih trailerjev downgrejdal, dim je malce smešen, low textures ampak vse skupaj še vedno zgleda odlično, še posebej senčenje, me je pa zbodl to kar sem skoz pričakoval - namreč premikanje, lezenje po tleh, grabanje nasprotnikov itd je še vedno tako leseno kot v prejšnjih delih, kot, da so uporabljal iste animacije. Zdej tale tip v videu res pojma nima kako igrat ampak vseeno očitno bo zej veliko več direktne akcije in firefightov, kar kaže inventorij poln raznih orožij. Čudna je pa tudi AI, ki tud deluje, kot da ni nič napredovala od prejšnjih delov, okej tista vprašanja in razni emo simboli nad nasprotnikovimi glavami so trademark in še lahko sprejmem ampak celokupno mi je AI delovala popolnoma nenaravno. Pohvale pa za kamero, tak bi mogu MGS že skos bit :thumbup: Vmesne scene so narejene hudo in so čist sleek, animacija je življenska, igralni del pa potem zgleda čist mim, ko gledaš kako se vsi premikajo in strelajo me kr glava boli. Pa ne mislit da flejmam ampak pač rad bi da bo tale špil dober kot se spodobi in res v celoti next gen, ker bo pač zadnji v svoji seriji zato bi si še lahk vzel mal časa in izboljšal animacije in AI, ki je očitno čist nagnjena k streljanju. Ampak to je itak logično, ker je AI tko nenaravna bo špil res težje igrat v stealth načinu, kot pa recimo kak splinter cell kjer so ljudje imel zelo resnične animacije in si lahko predvidel kam bo kdo šel itd... Aja kar se pa tiče zvočnih učinkov :bowdown: :cash: :cash: Navedek xFire: spankrock Link to comment
MaTTrA Zapisano Januar 24, 2008 Share Zapisano Januar 24, 2008 Prvi trailerji so zmeri fake, kolker je men znano ... Men zgleda zlo lepo narejen spil ... grafika slabsa? Men se ne zdi glih ... Sicer pa tole se mi zdi kot da sm ze nek vido ... :S Navedek Hell is where the police are German, the chefs British, mechanics French, lovers Swiss and it's all organized by Italians. Link to comment
Martinez Zapisano April 9, 2008 Share Zapisano April 9, 2008 Da mal obudim temo http://ps3.ign.com/articles/865/865327p1.html Navedek Link to comment
shoelace Zapisano April 9, 2008 Share Zapisano April 9, 2008 Me wants MGS4 Tačas se bom zaposlil z MGS Mobile, dokelr mi kdo ne posod PS3 Navedek xFire: spankrock Link to comment
huksy Zapisano April 14, 2008 Share Zapisano April 14, 2008 bundle standard edition limited edition Navedek Link to comment
raveer Zapisano April 14, 2008 Share Zapisano April 14, 2008 To je vse za Bushlandijo. V Evropi dobimo samo eno naslovnico in nic limitirane izdaje. Navedek (: Link to comment
huksy Zapisano April 14, 2008 Share Zapisano April 14, 2008 Mislim da danes ni več problema, če je iz US. Razen bundla, k dost davka pa tega nanase... Zgleda pa noro:) Navedek Link to comment
shoelace Zapisano April 14, 2008 Share Zapisano April 14, 2008 Kaj pa multiplayer mslte da bo za kej? Jz se spomnem da sem ga celo igral v MGS3 in ni bil neki extra ampak je zadeva mela par fanov, ki so zadevo res žokal do konca in bli zvesti mpju. Sej po eni strani tak tud boljš, kot pa da fašemo nek komercialen mp, ki ne bo zadovoljil fanov, mularija ga po pa igrala 1 tedn. BTW kuk misli tale bundle kostat? Navedek xFire: spankrock Link to comment
MaTTrA Zapisano April 14, 2008 Share Zapisano April 14, 2008 To je vse za Bushlandijo. V Evropi dobimo samo eno naslovnico in nic limitirane izdaje. http://www.psu.com/SCEE-waiting-for-con ... 370-p0.php Ampak moznosti so zelo male ^^ Navedek Hell is where the police are German, the chefs British, mechanics French, lovers Swiss and it's all organized by Italians. Link to comment
vrhovni Anduril Zapisano April 18, 2008 vrhovni Share Zapisano April 18, 2008 Har, har: http://kotaku.com/381412/kojima-disappo ... ar-solid-4 "When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y'know, and we were going to work on this and that - and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn't to say we didn't progress. Precej razočaran izpade stric .. Navedek Link to comment
MaTTrA Zapisano April 18, 2008 Share Zapisano April 18, 2008 Torej graficno je bil omejen ... no ja, lahk se naredi marsikaj ... Navedek Hell is where the police are German, the chefs British, mechanics French, lovers Swiss and it's all organized by Italians. Link to comment
Martinez Zapisano April 19, 2008 Share Zapisano April 19, 2008 lol the game sucks Navedek Link to comment
Martinez Zapisano Maj 11, 2008 Share Zapisano Maj 11, 2008 Har, har: http://kotaku.com/381412/kojima-disappo ... ar-solid-4 "When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y'know, and we were going to work on this and that - and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn't to say we didn't progress. Precej razočaran izpade stric .. Hideo: i hate to say this myself, but i am a Japanese man, so i try to be modest, or even more. i dont wish to brag about it to say "OH I AM THE MGS4 GUY (it's true, he doesn't)" or to say "THIS IS THE BEST ONE", just like how AMERICANS brag stuff like this [i was a bit mad on this part...but then again, it is true...right?] i do enjoy myself, but in my mind i still think insufficient of myself. that's why i interview in Japanese, and SAI (translator) translates my side of the inteviews very well in English. Because the WEST does not heavily carry the idea of MODESTY, i am getting criticized in the magazines/blogs. in conclusion, on my recent comment about my disappointment with MGS4, the comments derived from "MGS4, inside the biggest PS3 Game" to "Hideo disappointed with MGS4" it was translated compeltely translated wrong due to cultural differences. There are several comments that is like the disappointment articles, like the one that says "Hideo think PS3 can't not handle the GAME" or "the 50GB Blu-ray is simply not enough." it's funny how others think "did Hideo really say that?" then ask me, and my answer is obviously "NO" but then...i guess i am responsible for all of the articles... from now one, i will say what i plan to say for example, let's say this dveloper is making a new kind of a car. he claims that this can FLY. now there is no stop when you say "there is a car that can fly." When you claim that it can fly, the speculation grows from "oh so it can FLY?!!!" and the developer would set his goals higher. the specualtion is that if the car flies, then it should reach a MACH speed...but it doesnt stop there...it'd go beyond the specualtion of then "it sholuld go into space!" with all the excitement around, the developer would go deeply into making the car going into space...however, he'll come up to the public and say the car reaches the MACH speed, but it fails to go into the space. but he shouldnt give up, because for a car to even reach a mach speed and go into air is revolutionary. i wished to trasnfer my thoughts like such, but i guess it didnt work very well the next time i interview in America, i will just say "MGS4 is the BEST, THE END" it is shameful for a japanese man to speak so blatantly, but if i dont, things like this [above] can happen...MGS4 isnt exactly MY proerty, so i dont have a TOTAL control over it and sometimes i get confused with it. some may be disappointed the way i say things, but i do release the game with confidence. in fact that what i have been doing, not just this ps3 game, but my previous ps2 titles. i always reached for the higher goal and i try to go for it. even in my company, im learning a lot about media training, but i wanted to do more than just that and here i am with the interview. but this [like the incidents above] wont stop me from doing moer interviews, i mean its not like interviews have ratings. i wont QUIT! http://www.kjp.konami.jp/gs/hideoblog/ lol Navedek Link to comment
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