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Metal Gear Solid 4: Guns of The Patriots


RIDDICK

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Zgleda da si bom mogu enkrat ps3 nabavt.......ce bom hotu FF13 Versus & FF13 & MGS4 igrt :/. Lol si ze predstavlam kako me bojo doma tepl pa vpil name kaj bom z dvema konzoloma. Drgac bi prodol 360tko sam pol mi bo pa zol k nebom mogu Halo3, Bioshock, pa Naruto: Rise of a Ninja spilat :'(

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Ampak tak AI je bil že v prejšnjem delu in dvomim, da se bo v končni različici razlikoval kaj dosti. Sej ne gre za to, da te ne vidjo če skačeš okol in da so butasti, ampak statičnost likov in premikanje po waypointih. Bi že bil čas, da se premaknejo stran od starih navad. Splinter Cell po tej plati močno prekaša MGS, vendar mi je le-ta vseeno boljši.
No ja, tudi v Splinter Cellu AI ne blesti. V temi te stražar ni videl sploh, pa če si mu pred nosom polko plesal.

SC: Conviction in MGS4 pa ni za primerjat, ker bo eno old-school vohunščina(MGS4), drugo pa akcijsko pretepaški politični triler. Bomo videli če bo za kaj. Double Agent je bil veliko razočaranje glede na pričakovanja in napovedi.

Glede MGS4, tisti ki pravite, da grafika povprečna, si raje dobro oglejte HD filmček. Sneti je v enem opisu(misilm da za VF5) lepo napisal, da je resnično lepa grafika je tista, ki jo opaziš čez čas. Lep primer za to je MGS3. AI je po filmčku butasto ocenjevat, ker je stvar še nedokončana in tudi zaradi predstavitve je AI na trotl stopnji. Stvar, ki naredi vsak MGS res nadmočen pa je zgodba. Ob koncu MGS3 sem samo gledal... :o:car:

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Double Agent je bil odličen špil, edin downside so bile misije, ki jih je bilo res mal (če šteješ 4x isti level). In ja v Splinter cellu si lahk ostal 1m pred sovražnikom v temi in te ni vidu vendar je tako narejen sam koncept špil, ki je dokaj trademarkovski, skupaj z tistimi zečenimi nightvision goggles, katere tud nihče ne vidi. ;)

MGS4 ima lepo grafiko vendar design superioren, medtem, ko AI, animacije in s tem sam stil igranja (ptičja perspektiva/tretjeosebni pogled ne spremeni dosti) ostaja isti, to je star in marsikomu že tečen. AI bo v osnovi ostala ista in to je men nadležn, sicer si pa preber zgornje poste, da boš razumel o ččem govorimo.

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xFire: spankrock

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  • 2 tednov kasneje...

Double agent ravnokar preigral na PS3 ni nevem kaj. Ne more se primerjat z MGS3 par postov visje je nekdo govoril da je z MGS takoj ko ti sovraznik obrne hrbet mrtu zanic AI mislim da pri SC Double agent ni nic drugace ko gre nekdo mimo tebe ga zlahkoto ubijes res kratka igra raj se enkrat preigram MGS3 kot pa SC DA.

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  • Pred 5 meseci ...

Šit ej komaj sem najdu tole temo ;)

/wipes off the dust

Evo novi MGS4 video je zunaj in to kar 21 minut gameplaya.

http://gamersyde.com/stream_5908_en.html

Dol si potegnte celoten 600MB HD film!

Grafiko so od prvih trailerjev downgrejdal, dim je malce smešen, low textures ampak vse skupaj še vedno zgleda odlično, še posebej senčenje, me je pa zbodl to kar sem skoz pričakoval - namreč premikanje, lezenje po tleh, grabanje nasprotnikov itd je še vedno tako leseno kot v prejšnjih delih, kot, da so uporabljal iste animacije. Zdej tale tip v videu res pojma nima kako igrat ampak vseeno očitno bo zej veliko več direktne akcije in firefightov, kar kaže inventorij poln raznih orožij.

Čudna je pa tudi AI, ki tud deluje, kot da ni nič napredovala od prejšnjih delov, okej tista vprašanja in razni emo simboli nad nasprotnikovimi glavami so trademark in še lahko sprejmem ampak celokupno mi je AI delovala popolnoma nenaravno. Pohvale pa za kamero, tak bi mogu MGS že skos bit :thumbup:

Vmesne scene so narejene hudo in so čist sleek, animacija je življenska, igralni del pa potem zgleda čist mim, ko gledaš kako se vsi premikajo in strelajo me kr glava boli.

Pa ne mislit da flejmam ampak pač rad bi da bo tale špil dober kot se spodobi in res v celoti next gen, ker bo pač zadnji v svoji seriji zato bi si še lahk vzel mal časa in izboljšal animacije in AI, ki je očitno čist nagnjena k streljanju. Ampak to je itak logično, ker je AI tko nenaravna bo špil res težje igrat v stealth načinu, kot pa recimo kak splinter cell kjer so ljudje imel zelo resnične animacije in si lahko predvidel kam bo kdo šel itd...

Aja kar se pa tiče zvočnih učinkov :bowdown:

:cash: :cash:

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xFire: spankrock

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Prvi trailerji so zmeri fake, kolker je men znano ...

Men zgleda zlo lepo narejen spil ... grafika slabsa? Men se ne zdi glih ...

Sicer pa tole se mi zdi kot da sm ze nek vido ... :S

Hell is where the police are German, the chefs British, mechanics French, lovers Swiss and it's all organized by Italians.

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  • Pred 2 meseci ...

Kaj pa multiplayer mslte da bo za kej? Jz se spomnem da sem ga celo igral v MGS3 in ni bil neki extra ampak je zadeva mela par fanov, ki so zadevo res žokal do konca in bli zvesti mpju. Sej po eni strani tak tud boljš, kot pa da fašemo nek komercialen mp, ki ne bo zadovoljil fanov, mularija ga po pa igrala 1 tedn.

BTW kuk misli tale bundle kostat?

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xFire: spankrock

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  • vrhovni

Har, har:

http://kotaku.com/381412/kojima-disappo ... ar-solid-4

"When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y'know, and we were going to work on this and that - and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn't to say we didn't progress.

Precej razočaran izpade stric .. :o

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  • 2 tednov kasneje...
  • 2 tednov kasneje...
Har, har:

http://kotaku.com/381412/kojima-disappo ... ar-solid-4

"When we first showed the game engine at TGS, the staff were really proud and happy. PS3 was a dream machine, y'know, and we were going to work on this and that - and we had so many ideas. But when we actually started developing the game, we realized there were a lot of restrictions and so it turned out how you see it today. The original vision was to go ten steps further, the reality was just one step, which isn't to say we didn't progress.

Precej razočaran izpade stric .. :o

Hideo:

i hate to say this myself, but i am a Japanese man, so i try to be modest, or even more. i dont wish to brag about it to say "OH I AM THE MGS4 GUY (it's true, he doesn't)" or to say "THIS IS THE BEST ONE", just like how AMERICANS brag stuff like this [i was a bit mad on this part...but then again, it is true...right?] i do enjoy myself, but in my mind i still think insufficient of myself. that's why i interview in Japanese, and SAI (translator) translates my side of the inteviews very well in English. Because the WEST does not heavily carry the idea of MODESTY, i am getting criticized in the magazines/blogs. in conclusion, on my recent comment about my disappointment with MGS4, the comments derived from "MGS4, inside the biggest PS3 Game" to "Hideo disappointed with MGS4" it was translated compeltely translated wrong due to cultural differences. There are several comments that is like the disappointment articles, like the one that says "Hideo think PS3 can't not handle the GAME" or "the 50GB Blu-ray is simply not enough." it's funny how others think "did Hideo really say that?" then ask me, and my answer is obviously "NO" but then...i guess i am responsible for all of the articles...

from now one, i will say what i plan to say

for example, let's say this dveloper is making a new kind of a car. he claims that this can FLY. now there is no stop when you say "there is a car that can fly." When you claim that it can fly, the speculation grows from "oh so it can FLY?!!!" and the developer would set his goals higher. the specualtion is that if the car flies, then it should reach a MACH speed...but it doesnt stop there...it'd go beyond the specualtion of then "it sholuld go into space!" with all the excitement around, the developer would go deeply into making the car going into space...however, he'll come up to the public and say the car reaches the MACH speed, but it fails to go into the space. but he shouldnt give up, because for a car to even reach a mach speed and go into air is revolutionary. i wished to trasnfer my thoughts like such, but i guess it didnt work very well

the next time i interview in America, i will just say "MGS4 is the BEST, THE END" it is shameful for a japanese man to speak so blatantly, but if i dont, things like this [above] can happen...MGS4 isnt exactly MY proerty, so i dont have a TOTAL control over it and sometimes i get confused with it. some may be disappointed the way i say things, but i do release the game with confidence. in fact that what i have been doing, not just this ps3 game, but my previous ps2 titles. i always reached for the higher goal and i try to go for it. even in my company, im learning a lot about media training, but i wanted to do more than just that and here i am with the interview. but this [like the incidents above] wont stop me from doing moer interviews, i mean its not like interviews have ratings. i wont QUIT!

http://www.kjp.konami.jp/gs/hideoblog/

lol

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