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Horizon: Zero Dawn


japanboy

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  • Aloy is very respectful of nature and the machines, but she needs to kill them for the resources they yield.
  • Conversation options will determine mostly slight changes. You won’t change the world with a conversation, yet there are life or death situations that you can impact via dialogue. The main thing Guerrilla wants to do with the dialogue is a form of exploration of the world, of Aloy’s character and of other characters.
  • You can also pick up quests and side quests via dialogue.
  • The RPG elements of the game are not very heavily stat-based. The main RPG element is in character progression, building Aloy up with a skill tree and more.
  • An important element is learning about the machines, scanning them, learning their weak points, crafting the tools to deal with them and getting ever better at defeating them.
  • Aloy is an outcast among a very specific tribe, and has been in that situation from birth.
  • There are other tribes, but it’s a bit early to talk about them. Being an outcast makes Aloy more of an explorer.
  • Within the tribes there are a lot of myths, legends and lore, and that can be explored through dialogue. Aloy is a very practical person, so she challenges those myths.
  • Aloy’s tribe is very isolationist, with its own culture and religion, without many contacts with other tribes. By visiting other tribes she can see different points of view.
  • Aloy is unfamiliar with the Corruptors, which are the only machines that don’t look like animals. They are old world machines that are unknown to her.
  • The world is set in our world. It’s not an alternate universe.
  • Since it’s a seamless open world, you can explore every part of it, including cities and interior spaces.
  • If there are several grazers bunched together, and you cause the canister on the back of one to explode, you can cause a chain reaction. It wasn’t designed on purpose, but it just happens like that.

 

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  • 2 tednov kasneje...
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Igra je dobila "gold" status, kar pomeni, da je razvoj zaključen in da gre v proizvodnjo.

 

Navedek

Guerrilla Games has announced that its upcoming PlayStation 4-exclusive Horizon: Zero Dawn has gone gold, meaning development is now complete and the game is now entering manufacturing ahead of its launch in late February.

 

 

Navedek

Horizon Zero Dawn's open world is beautiful and filled with activities. Watch 20 minutes of hands-on gameplay for an extended look at the game's combat, crafting, skill trees, and more.

 

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  • 2 tednov kasneje...
  • vrhovni

GiantBomb | 5/5
Cogconnected | 10/10
Playstation Lifestyle | 10/10
CheatCodeCentral | 4.9/5
XGN | 9.7/10
PSX-Sense.nl | 9.5/10
Zwame | 9.5/10
God is a Geek | 9.5/10
Polygon | 9.5/10
Playstation Universe | 9.5/10
Jimquisition | 9.5/10
IGN | 9.3/10
Everyeye.it | 9.2/10
Meristation | 9.2/10
IGN Spain | 9.2/10
Gameblog.fr | 9/10

GamePro | 9/10
Forbes | 9/10
Gamespot | 9/10
Push Square | 9/10
Gamereactor UK | 9/10
Eurogamer.it | 9/10
Hardcore Gamer | 4.5/5
Multiplayer.it | 8.8/10
Vandal | 8.8/10
Game Informer | 8.75/10
New Game Network | 8/10
Metro | 8/10
Videogamer | 8/10
The Sixth Axis | 8/10
Easy Allies | 4/5
Destructoid | 7.5/10
Stevivor | 7/10
USGAMER | 2.5/5
The Verge | No Score, Recommended
Eurogamer | No Score
Kotaku AUS | No Score | Impressions 1 | Impressions 2
Gamersyde | No Score

 

Zgornje ocene z linki: http://www.neogaf.com/forum/showthread.php?t=1345709

 

Eurogamer je precej razočaran nad igro. Baje da je zelo generični RPG. Ampak glede na druge ocene, bi rekel da ni ravno všeč dotičnemu ocenjevalcu. :D

 

PSN & Xbox LIVE: NowickySLO

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