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Halo Reach


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Tole ste kaj videli, predvidevam? Nek model Tom Morello je leaknil prve (izjemno majhne in off-screen) slike in opis Halo Reach, naslednjega večjega (in baje zadnjega Bungiejevega Halo-related) projekta. Očitno zaenkrat bolj kot ne spet nič blazno revolucionarnega, just more Halo as always. :red:

Kradem z NeoGAFa:

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This first mission was just like Halo 1's 2nd mission where you had to find the marines that crash landed throughout the map, but in halo reach you are finding spartans. It's a pretty big map, and the worthog was very useful for getting places. The worthog can carry as many as 5 people (the driver, the front passenger, the gunner, and two seats below the gunner that face left and right, not forward)

The second mission was pretty action packed. You start out getting dropped off, and the action immediately begins. You are with squadmates. Throughout this mission you have to cover your spartan friend (whos a girl) and give her coverage so that she can hack into the computer. There are 3 big guns on the map that she has to hack into. Hacking into them gains control of the gun, and I guess it gives them control of the air (you see banshees and hornets flying throughout the entire level)

The third stage is very similar to Truth and Reconciliation (the 3rd stage on Halo 1). You and another spartan have snipers. You have to get into the enemy base from the cliffs (you start out on the cliffs). While you go in the base, your spartan friend covers you from the cliffs above. At the end of this level, you save a bunch of scientists or marines (not really sure who they are actually). They are humans who refused to leave their site even though they ordered everyone to get out. At the end of the level you save them and get picked up by a pelican.

Those were the first 3 stages. As for gameplay, everyone on those forums are talking about the perks. I guess I kinda used the wrong word. It's not really a perk, but rather a device that you can pick up. You can only carry one at a time. I found 3 different devices in the first 3 missions-Halogram, cloak, and sprint. So it's not really a perk, like you would think from call of duty. They are just devices you pick up and that have cooldowns.

The new BR is the 12 round, 1 shot with the scope. I think it's more powerfull than the burst fire BR from halo 3.

The sniper rifle has a longer delay between shots (I was upset with this).

The gameplay seem VERY similar to the other halos. It still has that "slow" feeling. The enemies also fight the exact same way, even the hunters.

The new needler carbine gun is cool. It takes three shots to make the needles explode on someone. However, if that person has a shield, you have to take out the shield before the needles can stick. So this gun can be effective if you shoot grunts and jackals, that way they explode and do more damage. You can't just shoot an elite three times, you have to bring his shield down first, then when you shoot him 3 times when he doesnt have a shield, the needles explode.

When you cloak, your radar is jammed, so you see red dots everywhere. Also, you can't hear anything going on. It's like trying to hear someone say something when you are underwater.

There is a new worthog that shoots volley missles. It seemed very overpowered, but fun. It would shoot about 4-6 shots and they explode upon contact. Then there is about a 5 second wait. Then you can shoot again (basically a 5 second cooldown for every time you can fire).

I found something really extraordinary. In the middle of mission 3, you encounter a bunch of covenant fighting this big ass monster (it had tusks, it seemed like some sort of prehistoric animal)

When you see the covenant fighting the monster, you are told not to engage combat, but to just go by unnoticed. You stand and watch the covenant fighting the monster, only to see the covenant get owned.

You must understand that this game is still LOOONG from being done. People on the forums are making too early judgments, like saying the graphics were horrible. Well I played the game and the graphics were pretty bad. That's because they havn't finished it yet... In fact, they didn't even have human voice overs when someone would talk in the game.

Overall gameplay was about the same as the other Halos.

Enemies battles are similar too.

I don't know if you can dual wield.

They made me play through the first 3 missions.

The first mission was on a pretty big map, and I had to find other spartans on the map (similar to Halo 1's second stage where you have to find the crash landed marines).

Second stage was pretty action packed, main goal was to take control of several huge missile guns throughout the map, and provide coverage to a spartan that would hack into the guns and control them.

Third stage was very similar to Halo 1's 3rd stage, Truth and Reconciliation. You start with a sniper and cloaking perk, you sneak into an enemy base at night, and you shoot from cliffs.

This game WILL be on the circuit I KNOW IT FOR A FACT, I am an mlg 50 and was a level 40 in h2 hardcore and know what competitive IS!

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Single player bo tako ali tako zanič, to je že od enke naprej bilo tako. Kar mi je všeč, da bo br en shot, ko zoomiraš, to bi res dodalo igri na daleč, ker zdej, ko je burst je tako tako, dodaj malo laga pa je igra na daleč neuporabna. Če bo feel v multiplayeru dober in sem prepričan, da bo zdej, ko sodelujejo z mlgjem, sigurno spet nabavim 360ja.

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  • 1 month later...
  • 1 month later...

Bungie and Microsoft sent over a fact sheet for Halo Reach, and we thought you might be interested in it.

Get the full thing after the link.

The Halo: Reach multiplayer beta is now confirmed for a May 3 launch.

“Halo: Reach,” developed exclusively for Xbox 360 by acclaimed developer Bungie, is the blockbuster prequel to the best-selling Xbox franchise of all time. It represents the culmination of Bungie’s 10 years of experience crafting groundbreaking “Halo” games that have raised expectations for what can be achieved in a video game.

In “Halo: Reach,” players experience the fateful moments that forged the “Halo” legend. It’s the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on planet Reach, humanity’s last line of defense between the terrifying Covenant and Earth. This darker story is echoed by grittier visuals amid a backdrop of massive, awe-inspiring environments. Characters, enemies and environments are rendered in amazing detail by an all-new engine designed to deliver epic-scale encounters against the cunning and ruthless Covenant.

Once the campaign is over, the battle continues online with an unparalleled multiplayer experience that expands on the award-winning suite of features that helped define the Xbox LIVE experience.

The “Halo: Reach” multiplayer beta, on track to be the largest beta program of its kind on any console, is expected to see millions of participants when it begins May 3. Players can access the multiplayer beta on Xbox LIVE through the “Halo 3: ODST” disc.2

Features: Top features include the following:

• Meet Noble Team. For the first time, players will fight alongside a squad of iconic Spartan soldiers, each with deadly talents as unique as their individual personalities and customized gear.

• An intense campaign. Live the events that set the stage for the “Halo” trilogy as the UNSC and Covenant clash at the height of their military power. New weapons and abilities complement the familiar “Halo” arsenal for the largest-scale battles ever witnessed in the “Halo” universe. Fiercely cunning artificial intelligence (AI) adds depth and complexity to each encounter, helping make every play-through a unique and epic experience.

• Stunning technical advancements. “Halo: Reach” takes a massive leap forward through all-new engine technology designed to take full advantage of next-generation graphics, audio, special effects, AI and animation while continuing to expand on the campaign, cooperative and multiplayer sandbox in a way that only “Halo” can.

• The definitive multiplayer experience. “Halo: Reach” builds on the success of its predecessors, setting a new standard for competitive gameplay, customization, variety and community integration.1

• Unparalleled feature suite. “Halo: Reach” expands on the industry-leading suite of features found in “Halo 3,” including four-player cooperative campaign play, split-screen support, saved films, screenshots and exciting new surprises that have yet to be revealed.

About “Halo”

The “Halo” franchise is an award-winning collection of properties that have grown into a global entertainment phenomenon. Beginning with the original “Halo: Combat Evolved” (2001), the critically acclaimed and record-shattering series of games has since inspired multiple New York Times best-selling novels, comic books, action figures, apparel and more.

Published by Microsoft Game Studios, the “Halo” franchise of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network. To date, more than 34 million copies of “Halo” games have been sold worldwide, driving more than 2 billion hours of gameplay by people connected to Xbox LIVE.

;)

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  • 3 weeks later...

[youtube:ie3i2wh2]<object width="425" height="344"><param name="movie" value="http://www.youtube.com/watch?v=udhQ9KkoQ3I&rel=0&color1=0x6699&color2=0x54abd6&hl=en_US&feature=player_embedded&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/watch?v=udhQ9KkoQ3I&rel=0&color1=0x6699&color2=0x54abd6&hl=en_US&feature=player_embedded&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="425" height="344"></embed></object>[/youtube:ie3i2wh2]

sem glih zdaj gledal

jatpack je noter noro, zakoli , head hunt .. :drool::drool:

glih včeraj smo FOTRi (jaz,alexs,zzr in oko ) mal zaigrali spet H3 - Action Sac - noro zajebavanje Si gor na ploščadi nad mapo in snaypaš dol VIP :bowdown:

in Team Slayer - 4je skupaj = bil pravi masaker

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  • 2 weeks later...
  • 4 weeks later...

Še 9 dni do bete :hyper:

Anyway tukaj je video z nekaterimi detajli kaj lahko pričakujemo

[youtube:3mws2p1t]<object width="640" height="385"><param name="movie" value="http://www.youtube.com/watch?v=T-YaHOpIa1s&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_GB&feature=player_detailpage&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/watch?v=T-YaHOpIa1s&color1=0xb1b1b1&color2=0xcfcfcf&hl=en_GB&feature=player_detailpage&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="640" height="385"></embed></object>[/youtube:3mws2p1t]

Beta NE bo vsebovala offline načina tako da Lan more or less odpade, trajala pa bo le dva do 4 tedne in potem bomo morali čakati na uradni izid :puppy:

Še več o mapah, igri in ostalih zadevah si lahko preberete na:

http://www.bungie.net/News/content.aspx?cid=25798

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