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FIFA 13 [MULTI]


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FIFA 13

Tactical Defending introduced a skill element to defending and created a balance between attacking with the ball and defending without and the new physics from the impact engine revolutionised the way players interact (despite the odd crazy bug).

Because the impact engine was a physics driven engine it took away scripted outcomes in collisions.

EA want to emulate this across the whole of FIFA and create a limitless number of outcomes all across the pitch.

To drive towards achieving this, they’ve introduced 5 main gameplay features to FIFA 13.

FIFA 13 Impact Engine

The FIFA 13 Impact Engine has been taken back to base level to eliminate the large number of bugs we saw this year.

Push –pull defending has been revamped. Players now push-pull relative to their attributes and the effects of push – pull are far more varied.

Referees have been re-engineered to compensate and are far more aware of the effects of push – pull therefore more lenient.

A whole new suite of shot animations has been introduced to compliment the push – pull element of the FIFA 13 Impact Engine.

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FIFA 13 Tactical Free Kicks

The FIFA 13 free kick system has been updated to allow a much more diverse range of free kicks.

A 3rd kick taker has been added to the line up allowing up to 2 fake shots and enabling a lot more creativity in set pieces. You’ll even be able to pass it in to the run over players.

Because of this, defending free kicks has become more of a mind game.

You can add another player to the wall and jump the wall a number of times (it will regroup if there’s time).

You can even edge the wall forward.

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FIFA 13 Attacking Intelligence

FIFA 13 Attacking Intelligence allows the space opened up by tactical defending to be used more intelligently.

The AI now evaluates the whole of their run leading to much more decisive and aggressive runs.

Attacking AI will now recognise when they are about to run offside and they’ll hold their run and even curve it to stay onside and keep the play alive.

Around the box, AI players will now be able to curve their runs in behind defenders to make themselves available in the more valuable space creating a wealth of new attacking options.

The AI will now think 2 moves ahead supporting play off the ball creating much more fluidity in build up play.

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FIFA 13 First Touch Control

In FIFA 13 contextual errors whilst controlling the ball will now separate the ball from the player creating a battle for possession.

It makes you evaluate the risk versus reward of situations right across the pitch and makes you think like a real footballer.

For example, as a defender you could have to make the decision whether to take the difficult ball down and risk losing possession or do you hit it into row Z?

The changes are subtle but make a huge difference to how real the game looks.

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FIFA 13 Complete Dribbling

Complete Dribbling is being billed as a huge gamechanger in dribbling contols.

The direction the player is dribbling has been completely removed from the direction the player is facing and both can now be performed independently.

“360 Degree Mobility” lets you dribble in different directions whilst keeping your body facing the danger area.

It lets you face up to defenders whilst dribbling and move laterally using changes of direction and pace to skip passed them.

EA have made all dribbling controls contextual making FIFA 13 Complete Dribbling accessible to all levels of players.

It allows more protection of the ball whilst shielding (which is also now contextual).

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Fifa 13 Pro Clubs

  • Filtered matchmaking - Ability to match versus Human GK & Human ANY as you wish
  • AI teammates get better as your club improves
  • Free Agent Hub allows you to play Drop-In matches, look at leaderboards, etc., before joining a club
  • Maxed out Virtual Pro's more realistic to real life players. Accomplishments and growth have been tuned
  • Online Virtual Pro and CPU teammates stats based off real attributes from players in top leagues
  • Pro Clubs now has Head to Head Seasons format
  • Tuning to human GK's and other attributes
  • Virtual Pro's now stored online only (inability to hack or modify the file)

FIFA 13 Videos

E3 First Gameplay Trailer

>http://www.youtube.com/watch?v=Ia43OgdBHaE

Gamescom 2012 Trailer

>http://www.youtube.com/watch?v=cNnmAlEnUt0

FIFA 13 Demo

PC, PS3, X360: 11.09.2012

FIFA 13 Release Date

27.09.2012

Viri:

- http://ultimatefifa.com/

- http://www.fvpa.co.uk/

- Official FIFA 13 Forum & Facebook page

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