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  1. Xbox Live Preps for GTA IV Server Riot

    If Microsoft has one thing going for them that no fanboy rant can question, it's Xbox LIVE. As long as Nintendo has friend codes and Sony has, uhhh, we'll get back to that, Microsoft stands tall on their untarnished pedestal. Well...untarnished if you ignore the month+ of outages around Christmas 2007. The fact of the matter is, Xbox LIVE has failed the consumer public before. And it could fail us again.

    Jump ahead to next week, we have GTA IV—a game that's so big that—we'll let Microsoft's General Manager of LIVE Services Operations, Derek Ingalls explain that metric:

    "...we are preparing for a spike that could be much larger than what we saw with the launches of Halo 3 and Activision's "Call of Duty 4: Modern Warfare."

    So how is Microsoft prepping Xbox LIVE for the not so metaphorical mass rioting that is GTA IV multiplayer?

    "Last holiday we weren't properly prepared," Ingalls admits. "So we are going the extra mile with Grand Theft Auto IV..." Yeah, that was total marketing speak. But it got your ears perked, didn't it?

    "The biggest step we've taken is to add in more server hardware, which will expand the service's capacity," Ingalls explains to us through email. (PR had explained earlier that he was "obviously very busy" this week.) "We have actually doubled our capacity for concurrent users over the last 2 months."

    The backbone of Xbox LIVE is an interesting point in itself. It's not one big pile of computers, but two big piles of computers. The LIVE-exclusive servers are in Seattle, while LIVE piggybacks off other Microsoft servers in Quincy, Washington. Ingalls jokes that security includes "tubes you must step into with bio-metric devices such that you must lay your hand on a reader for fingerprint identification before it will allow you out of the ejection tube."

    And, of course, no shorts are allowed. (We're guessing it's the copious amounts of programmer leg hair, but consider that point unconfirmed.)

    However, the server upgrades at Microsoft's datacenters are just part of their preparation. They have extra staff working longer hours this week. And those updates you've been receiving on LIVE?

    "... are part of an ongoing effort to get ahead on capacity issues," Ingalls explained. "We learned a lot from last holiday and have a comprehensive plan we are executing upon throughout the year to prevent any recurrence of issues like we experienced. That said, we would be remiss to not expect and respect that the "Grand Theft Auto IV" release is anticipated to impact usage in a positive way."

    Yeah, those updates are totally about Grand Theft Auto IV—this week at least. Because a free copy of Undertow won't quell a few million teenagers looking to break some faces, steal some shit and drive around with their music really, really loud.

    As for what Sony is doing to prepare—their fate lies in the hands of Rockstar (who rumor has it is actually using Gamespy's servers). Because they don't offer a backend to host games like Xbox LIVE, they avoid the headache for a trade-off of a little risk, and almost no say in fixing potential problems that may arise.

    Even Ingalls, knowing everything they've done to prepare, is a bit nervous.

    "We know the launch of GTA IV will be a wildly successful day for Rockstar, for LIVE, and for our customers... and hopefully, just another day for operations."

    Me prav zanima če bo Live zaribal. Po moje nebo ker bo večina folka najprej single player preigravala. Roko na srce pa je tudi PSN mel težave s CODom.

  2. Breaking

    PlayStation Home Release Pushed Back (Yet Again)

    Today Sony announced that the Home Closed Beta will expand to Summer 2008 and invited more users to join. Following this, the Home Closed Beta, an Open Beta will kick off later this fall. Says Sony Computer Entertainment CEO Kaz Hirai:

    We understand that we are asking PS3 and prospective PS3 users to wait a bit longer, but we have come to the conclusion that we need more time to refine the service to ensure a more focused gaming entertainment experience than what it is today. Our overarching objective is to provide users with new gaming experiences that are available only on PLAYSTATION Home. Spending more time on the development and on the Closed Beta testing reaffirms our commitment to bringing a quality service, maintaining the PlayStation tradition.

    Home was first slated for September or October 2007 and then pushed back to "Spring 2008." And now, like that, Sony slides it back again. Hit the jump for the full press release.

    22/04/2008 06:00 SONY COMPUTER ENTERTAINMENT ANNOUNCES EXPANSION OF CLOSED BETA TESTING FOR PLAYSTATION®HOME IN SUMMER 2008 Opening Of The Service Scheduled For Fall 2008

    Tokyo, April 22, 2008 - Sony Computer Entertainment Inc. (SCEI) announced today that it will expand the Closed Beta testing for PLAYSTATION®Home in Summer 2008, inviting a further number of registrants from the PLAYSTATION®3 (PS3®) users. Following completion of the Expanded Closed Beta test, the PLAYSTATION Home Open Beta service will commence in Fall 2008.

    "We understand that we are asking PS3 and prospective PS3 users to wait a bit longer, but we have come to the conclusion that we need more time to refine the service to ensure a more focused gaming entertainment experience than what it is today," said Kazuo Hirai, President and Group CEO, Sony Computer Entertainment Inc. "Our overarching objective is to provide users with new gaming experiences that are available only on PLAYSTATION Home. Spending more time on the development and on the Closed Beta testing reaffirms our commitment to bringing a quality service, maintaining the PlayStation® tradition."

    The PLAYSTATION Home Open Beta service that will become available in Fall 2008 will be built around providing new and fun community gaming experiences, such as connecting PlayStation games with Home and providing places and items from the games.

    Details of the Closed Beta testing features, registration for the test and the opening of the service will be announced as they become available.

    vir: www.kotaku.com

  3. A ni logično da deluje internet preko kabla hitreje kot preko brežičnega routerja? Vsaj meni se na Ps3-ju kar pozna.

    Internet dela enako hitro, odvisna je od paketa ki ga plačuješ pri tvojem ISPju.

  4. no vidš ;) drugače pa tudi jaz na servisu delam in vem kako to gre :lol:

    70% folka k prinese izdelek v reklamacijo so "sfukani" zato ker jih ne uporabljajo pravilno!! beri navodila pa bo delal!! :crazy:

    Mi lahko nekdo razloži kako lahko PS3 narobe uporabljaš?

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