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Mirror's Edge


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Men je tud kr kul. Všeč so mi take dinamične, čiste igre. V enem trailerju sem vido enga, ki je govoril o settingu. Mesto bi naj blo pod neke vrste striktno policijsko kontrolo, ampak so ljudje kao zadovoljni. Tvoj lik pa seveda kljubuje oblastem. Upam samo, da ne bo preveč orožja pa kakih robotov pa tega, ker mi je tale Jackie Chan-style fighting kr kul.

GDC 08 Producer Interview

Gameplay trailer

mirrors-edge-20080115102.jpg

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mirrors-edge-20080115102.jpg

Izid menda še ni znan, bo pa za X360, PS3 in PC. Razvijalci so Digital Illusions CE.

http://www.gamersyde.com/news_6428.html

Wow. :o

Eden prvih next gen naslovov, katerega trailer me kaj gane. :rockbrow:

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Men je tud kr kul. Všeč so mi take dinamične, čiste igre. V enem trailerju sem vido enga, ki je govoril o settingu. Mesto bi naj blo pod neke vrste striktno policijsko kontrolo, ampak so ljudje kao zadovoljni. Tvoj lik pa seveda kljubuje oblastem. Upam samo, da ne bo preveč orožja pa kakih robotov pa tega, ker mi je tale Jackie Chan-style fighting kr kul.

GDC 08 Producer Interview

Gameplay trailer

mirrors-edge-20080115102.jpg

mirrors-edge-20080228010.jpg

mirrors-edge-20080115102.jpg

Izid menda še ni znan, bo pa za X360, PS3 in PC. Razvijalci so Digital Illusions CE.

NitroBlast90.jpg

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Hvala Nitro. Glede na to, da bi kaj takega hotel napisati v prvi post jaz, če ne bi bil preveč len, ti bom kar post skopiral na vrh threada, da se bodo ostali lažje orienirali. In ja, se pridružujem upanju, da bodo lepo balansirali med fajtom in.. ahem, ne-fajtom, pa s čimmanj mech-TNT neokusnosti, kadar ne bo nujno. :beer:

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Če ima EA to čez potem bo igra shit!

Ni nujno, ker ponavadi, ko EA pride gor z novo idejo, kejr je se prej nismo skoraj videli igre ne zaserja, da lahko imajo tudi druge igre podobno podlago in jih folk kupuje.

No ja, če bo tako kot Army of two potem je tut probu ne bom, ker tist je pa bil nateg stoletja.

xbox360 > all

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  • Pred 1 mesecem ...

Nekaj novih stvari o igri, prekopiranih iz Shacknews.com:

* The single-player story mode is estimated at 10-12 hours in length.

* Missions will not be based on free-roaming play, but each level will be non-linear, allowing for many possible paths and strategies.

* Speed is emphasized over firepower. Heavier guns will weigh Faith down, and weapons are simply tossed away after they run out of ammo.

* When Faith is wielding a weapon, she will be unable to use any of her usual close-combat moves, further burdening her.

* Checkpoints will be placed throughout levels.

* There will be no on-screen HUD. However, a simple reticle will be in place for aiming, as well as to prevent motion sickness.

* Faith won't be able to take much punishment, but she will regenerate health over time.

* A bullet-time style system called "Reaction Time" will slow things down in order for players to choose a path without losing momentum.

* "Runner Vision" will allow players to quickly scan for possible pathways by way of bright colors.

* Writer Rhianna Pratchett (Heavenly Sword, Overlord) penned the script.

* Faith's parents were killed during a government protest. As a result, Faith grew up on the streets and became a Runner--a person who delivers messages for the underground.

* The story revolves around Faith's quest to rescue her sister, who was framed for murder by the oppressive government.

* There will be no traditional multiplayer component, but other modes of play will be included.

Še par slikic, ker igra res zgleda lepo

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Na strani je na voljo še nov animiran trailer.

Več novosti o igri na E3.

Enjoy.

NitroBlast90.jpg

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