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The Last of Us


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do 3. julija se je prodalo 3,4 milijone izvodov igre!

These sales, which include the Blu-ray disc and download versions, were accurate as of 3rd July - three weeks after the Naughty Dog developed game launched on 14th June - and mean it's the fastest-selling PS3 title of 2013.

Sony said it's also the fastest-selling new software title in the history of PS3, which means it's the fastest-selling new IP in the console's history.

In the UK The Last of Us stormed to the top of the UK all-formats chart upon release and earned the biggest launch for a new gaming franchise in over two years, since Rockstar's L.A. Noire.

It was the third-fastest selling game of the year (behind Tomb Raider and BioShock Infinite) and Sony's first chart topper since Uncharted: Golden Abyss at the PlayStation Vita's launch in 2012.

On these shores, The Last of Us' launch week sales were five times greater than those of the first game in the Uncharted series, Naughty Dog's other PlayStation exclusive series. It also had stronger launch week sales than Uncharted 2.

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Ma glede konca so res različni pogledi, enim je TOP, spet drugim je razočaranje. Igra kot celota je res tako dobro narejena, da mi je ta konec bil samo manjša pripomba.

Dam pa roko v ogenj, da bodo naredili nadaljevanje ali pa povedali zgodbo tistih 20 let, ki so jo v igri izpustili. Nekaj od tega pride na novo Sony konzolo, ampak šele po novem Unchartedu za PS4. :cough:

Aja, pa Bill bo bolj tiho hodil, pa Ellie se bo pametneje skrivala pred sovražniki. :D

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So today is 26th September, 2013. That’s a special date for us. It’s the day the Cordyceps outbreak hit critical mass in the world of The Last of Us.

To further celebrate the occasion we have something fun we’ve been dying to share with you. It is our honour to show you the “alternate” ending for the game – with a slight twist. We originally only showed this video at this year’s PAX Prime, but now it’s time for everyone to see it. We think you’ll enjoy it.

>http://youtu.be/3PAxWCn9sTA

Come back tomorrow when we’ll reveal more info about our DLC plans (including some additions to the Season Pass). In the meantime do your best to stay alive over the next 24 hours. Endure and survive!

:hyper:

PSN & Xbox LIVE: NowickySLO

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Naughty Dog je končno povedal nekaj več od DLC-jih za igro:

Today, we’re revealing the first of three Season Pass DLC drops: the Abandoned Territories Map Pack.Weather the opposing Faction and the random, dynamic dust storm on the Suburbs map. Explore a layered map of an overgrown urban environment with wild giraffes in the background in the Bus Depot map. Stalk around in a dark, eerie, moonlit, environment – the perfect setting for some serious stealth – in the Hometown map. Bookstore features a stacked, bi-level layout adding a highly unique dose of vertical gameplay. Excited yet? These maps will be available 16th October.

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When we initially talked about the Season Pass we mentioned making our first ever story-driven single player DLC. This is an ambitious story with strong ties into the narrative of The Last of Us. We just wrapped up a long casting process for a new character and are starting our performance capture shoot next week. The single-player DLC is currently planned for release around the December-January timeframe.
Our third Season Pass DLC is multiplayer focused and will arrive in the first half of 2014. We’ll start to reveal more information and a release timeframe as soon as we’ve worked out those details.

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Kot zahvalo pa so Season Pass kupcem dodali še 60 različnih customization izdelkov za na glavo karakterjem v MP.

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Novosti v novem patchu 1.05:

If you want to see all changes with Patch 1.05, here’s our list. Patch 1.05 will be rolling out globally over the next 24 hours.Multiplayer:

Abandoned Territories Map Pack DLC

  • DLC playlist added for each game type. This includes both the retail maps and the DLC maps, but the DLC maps should appear much more frequently in the vote.

Gameplay

  • Fixed an issue where players on the winning team would occasionally get fully crafted items or machetes from caches, while players on the losing team would get incorrect items.
  • Players should no longer get comeback weapons (pre-crafted molotovs / bombs / purchase weapons) when they are winning by more than a small margin.
  • Fixed the consistency of comeback weapons spawning- there should be less comeback weapons in close matches and more consistent spawning in severely unbalanced matches. Once a player receives comeback weapons, however, they will not receive them again until a certain amount of progress has occurred in the match.
  • 2×4 Spawning logic has been adjusted in Supply Raid and Interrogation:
    • Fixed a bug where it would occasionally be impossible for a player to receive a 2×4 in a game.
    • Reworked the initial 2×4 spawning logic to make the first 2×4 spawn a bit later to balance the escalation of the match.
    • Lowered the overall number of potential 2x4s that could spawn in a match by including weighting based on match progress.

    [*]The additional hit on modded melee weapons has been moved from Brawler Level 1 to Level 2, and the health gain from melee hits moved from Level 2 to 1.

    [*]Added a Parts bonus for late joiners, based on when you join a match in progress. This bridges the gap between players who started from the beginning of the game and might have a Parts advantage over the late joiner.

    [*]When late-joining beyond the first 2 minutes that match will no longer count towards any clan progress or missions.

    [*]Fixed an issue on Checkpoint and Lakeside that had locations where some items could not be picked up.

    [*]Made a fix to prevent players from being able to climb the tilted flag pole on the High School map.

    [*]Fixed an issue with level graphics dropping out on The Dam.

Interrogation Mode Fixes

  • Games no longer end in ties unless both teams are on the same section of the unlocking process. If one team has more interrogations than the other, that team will win the match.
  • The additional parts bonus for winning by a large margin is only awarded when the lockbox is fully unlocked. Otherwise only the standard win bonus is awarded.
  • Killcard now correctly describes whether your character was executed or interrogated.
  • Fire on the ground (from a Molotov) now damages the player when they attempt to unlock the lockbox and will properly interrupt the unlock process.
  • Sounds have been added to the Interrogation animation
  • Fixed a bug where the end-of-match music was not playing in Interrogation mode.

Technical Fixes

  • Intro speech should no longer occasionally be heard twice at the start of the game
  • A flashing exclamation mark will be shown on DLC option for when new items are added

Single player:

  • Tweaks to a couple of art assets in the game.

That’s just the start as we’re already working on the next patch. For now, hop online, enjoy the new maps and let’s all endure and survive. See you online!

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Torej so se odločili prikazati dogodke preden Ellie spozna Joel-a in Tess. Aj lajk! :thumbsup:

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Left Behind takes place while Ellie is attending a military boarding school in the Boston quarantine zone, prior to meeting Joel and the events in the main campaign of The Last of Us.

Joining Ellie on this new adventure is Riley, her best friend and also a mentor of sorts at the military boarding school. Just as The Last of Us focused on the bond between Ellie and Joel, Left Behind explores the bond between Ellie and Riley through a series of events that will forever change both of their lives.

Več o Riley in Ellie je povedanega v stripu The Last of Us: American Dreams

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in the comic you will learn more about how Ellie and Riley first became friends, giving you even more insight into Ellie’s story in The Last of Us universe.
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Igra je dobila kar 10 DICE nagrad (od 12 nominacij!) in sicer v naslednjih kategorijah:

  • Outstanding Achievement in Sound Design
  • Outstanding Achievement in Story
  • Outstanding Character Performance - Ellie
  • Outstanding Innovation in Gaming
  • Adventure Game of the Year
  • Outstanding Achievement in Animation
  • Outstanding Achievement in Art Direction
  • Outstanding Achievement in Visual Engineering
  • Outstanding Achievement in Game Direction
  • Game of the Year

14.2. (jup, za valentinovo!) izide prvi in edini singleplayer DLC z naslovom "Left Behind". No, DLC bi naj bil dolg samo 2h, prinesel pa bi naj več preobratov v zgodbi (zraven enega že očitnega :fiufiu:). Glede na previewe se obetata zanimivi 2h, ki ne razočarata in držita nivo igre: Eurogamer, IGN

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