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PS3 dobi ekskluzivno še Assassin’s Creed Ezio Trilogy

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Ensure that you have all of the pertinent backstory for Assassin’s Creed III by adding the Assassin’s Creed Ezio Trilogy to your collection on November 13 for $39.99. Offered exclusively to PlayStation 3 gamers, the Assassin’s Creed Ezio Trilogy includes all three of Ezio Auditore da Firenze’s legendary adventures: Assassin’s Creed II with all downloadable content, Assassin’s Creed Brotherhood and Assassin’s Creed Revelations.

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Se strinjam kar me je naučilo pri Assassins Creed igrah je to da se splača počakat na razne Limited ali Special Edition kjer so vsi dodatki vključeni, nazadnje sem kupil Revelations in par mesecev kasneje je izšla Ottoman Edition ki je bila cenejša kot ''release'' verzija...Drugače si pa lastim celo ''sago'' od prve do zadnje igre...

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jaz bom pustila prednaročilo, pa čeprav tudi jaz ne vem, kdaj bom našla čas za igrat. bom že nekako. bom pa 2 uri igrala ac in 2 uri halo4. saj, če mi ne uspe končati halo3 (ker je še nimam) do izida halo4, bom imela več časa za ac3 :D

drugače je pa tako ali tako pri vseh igrah isto, da kasneje dajo ven verzijo z vsemi dlc-ji.

pri meni je pač tako, da hočem imeti ac3 takoj (na dan izida), kar bo pa malo težje, ker izide 31.10, kar je pri nas praznik :headscratch:

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If you own both ACIII and ACIII Liberation, you’re in for even more bonus content in the form of bonus Cross Content! For going all-in on ACIII and ACIII Liberation, you’ll instantly earn an exclusive ACIII wallpaper for your PS3! You’ll unlock even more bonuses in Liberation, including:

Aveline can use Connor’s trademark Tomahawk

Special multiplayer character to give you an edge on PS Vita

Instant upgrade to Aveline’s ammunition pouches

An entire mission playable as Connor!

To unlock the Cross-Connectivity content on your PS Vita, follow these steps:

Turn on both systems.

Start the game.

In the Main Menu, choose “Extras.”

Tap on “Connect to PS3™ system.”

Wait for the consoles to communicate.

You will be notified that your content is available to use.

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Popravek na dan izzida... :duh:

Assassin’s Creed 3 is getting a day one patch that fixes 44 known issues many of them game-breaking bugs. Here’s the full list with spoilers hidden. Our Assassin’s Creed 3 review will be up at 4pm.

Assassin’s Creed 3 day one patch

It’s not quite breaking the record of Medal Of Honor Warfighter’s day one patch that fixed 46 issues but it’s still a worrying high number for such a high profile game. The patches own notes say the update is “highly recommended”. No idea what you’re meant to do if you don’t have the internet. Some of the things mentioned are kind of amazing. I think “Player could remain stuck if he exits a slopped hay stack at a certain angle” is my current favorite and most of what’s issues seem to be game stopping bugs rather than a few missing textures.

Bug Fix

- Animus Synching tutorial, fixed an issue where the player could think he’s stuck in an infinite loading when getting to Boston after the end credits

- Fixed a bug where counter-killing with the bow does not always work

- NPCs spawned too far away could end up being of the wrong type

- Camera could remain stuck after the player being respawned

- Player could remain stuck after diving from a waterfall

- Player could remain stuck if he exits a slopped hay stack at a certain angle

- player would always get immediately detected when performing an unarmed stealth assassination in another guard’s back

- Under rare circumstances, the crowd would stop spawning

- Fixed an animation glitch when interrupting the reception from high profile jump

- Fixed various occurrences of missing sounds

- In some cases, the Animus Database sound ambiance was not stopped when exiting

- Various stats and leaderboards were not showing up properly

- Online shop could sometimes appear empty if fetching the data from Xbox Live is taking too long

- Mission “RETURN TO ABSTERGO” – fixed a bug where the player would lose control over Desmond during a fight if he lures and kills some guards in the wrong area

- Mission “A DEADLY PERFORMANCE” – Mission would not continue if the player decides to climb the wall instead of using the ladder

- Mission “JOHNSON’S ERRAND” – fixed a bug where the game would remain stuck if the player runs during the black screen that occurs after exiting the tavern

- Mission “THE SURGEON” – Charles Lee could fall in the water and die while following the player, causing the mission to fail, if the player decides to take a certain path that involves jumping over the water

- Mission “THE SURGEON” – fixed a bug where we would show the desync effect if the player throws one of the target in the water, even though the mission is not really failed

- Mission “WELCOME TO BOSTON” – The courier side-quest next to the general store would not start properly

- Mission “EXECUTION IS EVERYTHING”, fixed a bug where the mission would not continue if the NPCs you are eavesdropping react to a dead body

- Mission “THE BRADDOCK EXPEDITION” – Mission would not continue if the player kills all enemies in the camp, killing the required target last, without triggering open conflict

- Mission “FEATHERS AND TREES” – NPC’s would not detect beams properly, preventing them from performing the trunk around move

- Mission “FEATHERS AND TREES” – Mission would not continue if the player doesn’t follow the expected path

- Mission “HUNTING LESSONS” – Mission giver could not be there if the player goes away and comes back

- Mission “SOMETHING TO REMEMBER”, fixed a bug where the screen could become all white or black for the remainder of the mission if the player set his brightness option to anything else than the default value

- Mission “ON JOHNSON’S TRAIL”, fixed a bug that could cause the optional objective “Use powder kegs to destroy smuggled cargo” to not be saved properly if the player reloads during the mission

- Mission “THE TEA PARTY” – Optional objective “Dump crates of tea in the water” could not be completed if the player threw all crates before having killed all guards

- Mission “THE MIDNIGHT RIDE” – Mission could not be completed if the player interacts with the delivery quest giver along the way

- Mission “BRIDEWELL PRISON”, Player could remain stuck prison cells

- Mission “PUBLIC EXECUTION” – Crowd NPCs could be spawned in or walk through a cart during a cinematic

- Mission “SOMETHING ON THE SIDE” – Optional objective “Perform a successful static eavesdrop” could not be completed.

- Mission “MISSING SUPPLIES” – Optional objective “Do not hide in the hay cart while following the convoy” not being saved properly if the game is reloaded during second part of the mission

Crash Fix

- Possible crash that could happen if the player blends in a crowd group where some NPCs haven’t spawned yet, and while blended performs a kill.

- Possible crash that could happen if the player triggered a loading while being in a covert escort formation with his brotherhood trainees

- Possble crash that could happen when calling a brotherhood trainee with the snipe ability

Naval Mission

- “OAK ISLAND” – Player could pass through the ground when diving into the cave

- “OAK ISLAND” – Wolves could stop attacking the player and remain stuck

- Possible crash if the player spams the swivel guns with the semi-automatic cheat enabled

Homestead

- Mission “HAPPY EXPECTATIONS” – Game could remain stuck on a white screen when starting the mission

- On the Homestead, fixed a bug where the player could remain stuck if he performs a corner pose on the left side of Norris’ cave’s entrance

Side Quest

- Brawler Challenges 3 – Task “Own every weapon available in the stores” would not complete when the player expects it to.

- Fort Monmouth and Fort Division – Quest objectives would fail too early without the fort resetting properly

- New York delivery mission – Game asked for a different item (deer heart) than what was showed to the player (venison)

- New York Liberation Missions – Possible that the game would wrongly display that 2 of the districts were completely liberated when it’s not the case yet

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bolj kot jo igram, manj verjamem, da so na tej igri delali od AC2 naprej. zgodba mi je zelo všeč, vendar kaj, ko ima igra toliko bugov, da je groza. premikanje Connorja je fajn, samo se vedno večkrat zgodi, da skače nekam ali pa gre nekam, kamor ga sploh nisi poslal. kar nekaj po svoje dela, kot da bi AI "kao" tebi bral mislil in si rekel, "bolš, da greš sem in skočiš sem pa sem".

včeraj mi je ena homeland misija izginila. sem jo najprej začela, potem pridem v new york in en ženska kliče na pomoč..ji grem pomagat in pomotoma začnem s drugo homeland misijo in sedaj tiste ta prve nimam več na mapi. nekako upam, da se bo sčasoma pojavila.

kot rečeno...zgodba, junak in obdobje mi je zelo všeč. tudi gibanje in prostost mape je odlična, ampak mi bodo kmalu vsi ti bugi uničili vso zabavo. mp sem igrala samo toliko, da sem dobila vse ach. in se ga ne pipnem več. še zmeraj trdim, da bi ta igra morla ostati striktno sp.

naj bi konec tedna prišel ven naslednji ogromni patch.

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problem je v tem da so dali tako površino da nič ni ravno in pod pravim kotom in je programiranje za to nočna mora. Plezanje po stenah ki niso ravne, med fighti connor stopi na kriv hrib ali na del drevesa z eno nogo, skratka take stvari je dost težko sprogramirat v igro da delujejo in se seveda dogajajo potem manjši bugi. Še vseeno niti pol tolko bugov kot jih ima skyrim in vsi govorijo kako epic igra je tist.

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jaz govorim tudi o bugih, ko ti misija zgine, da ti konvoj napadejo in ga imaš še zmeraj v "book account-a" ipd.

fora je, da imam jaz tukaj več bugov, kot pa v skyrim-u. tam nisem še nobenega opazila, pa sem jo kar veliko preigrala.

in ne boste verjeli, to je prva igra, ki jo igram, ki sem sploh opazila bug-e. mogoče zato, ker je ene redkih iger, ki jo igram, takoj, ko je ven prišla

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jaz govorim tudi o bugih, ko ti misija zgine, da ti konvoj napadejo in ga imaš še zmeraj v "book account-a" ipd.

fora je, da imam jaz tukaj več bugov, kot pa v skyrim-u. tam nisem še nobenega opazila, pa sem jo kar veliko preigrala.

in ne boste verjeli, to je prva igra, ki jo igram, ki sem sploh opazila bug-e. mogoče zato, ker je ene redkih iger, ki jo igram, takoj, ko je ven prišla

ne vem jz imam očitno kar srečo ker js kakih takih buggov nism meu. Skyrim me je pa na PC-ju enkrat tko zajebu da sm mogu neke datoteke downloadat ker mi ni šlo main misije delat. Pa sm preigral tam okrog 130ur. In sm kar dobivu smešne buge tu in tam.

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Do sedaj je bilo prodanih že 7 milijonov AC3 izvodov! :jaw-dropping: AC3 je tako uradno postal najhitreje prodajana igra od Ubisofta.

Assassin's Creed 3 has sold a whopping 7 million units since it launched at the tail end of October, Ubisoft has announced. This makes it the publisher's fastest selling game ever.

Half of these sales were made during the game's first week on store shelves, as it had sold a whopping 3.5 million only seven days after its release.

Pa še malo statistike:

Ubisoft also noted some amusing statistic like people have spent a cumulative total of 82 centuries of gaming time in the single player alone, where they've committed more than 3 billion assassinations. The publisher also noted that more than twice as many players have joined the multiplayer mode relative to that of last year's Assassin's Creed: Revelations. Over 250 million assassinations have been performed in over 5 billion multiplayer sessions.

Vir: Eurogamer

PSN & Xbox LIVE: NowickySLO

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