vrhovni japanboy Zapisano Junij 23, 2016 Avtor vrhovni Share Zapisano Junij 23, 2016 Stvar bo edino možno z dronom videti oz. imeti Thatcherja ali pa alternativne poti vdora (Breachi + Sledge). IQ bo pomojem zdaj še bolj pridobila na veljavi če že ni. Navedek Link to comment
vrhovni matej1990 Zapisano Junij 23, 2016 vrhovni Share Zapisano Junij 23, 2016 Narajsali bodo tisti, ki 2x lopnejo po vratih/oknu in nato kar breachnejo s telesom. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Junij 23, 2016 Avtor vrhovni Share Zapisano Junij 23, 2016 Za senzor bo odvisno kje bo postavljen. Ker na vratih, če bo na sredini ali višje se potem lahko splazi pod njim eventuelno. Na oknu se ga pa v nobenem primeru ne bo možno zaobiti. V vsakem primeru bo pa zdaj treba 2x več premislit kako vstopit, razen če ne boš Thatcher al pa kak Sledge. Navedek Link to comment
vrhovni matej1990 Zapisano Junij 23, 2016 vrhovni Share Zapisano Junij 23, 2016 Dosti ljudi se je zanašalo na vizualni indikator pasti (rdeči vijak). Sedaj ob patchu bo verjetno na začetku enako. Posledično bo veliko ljudi tako kot prej pogledalo na vrata/okno in če ne bodo videli ničesar (kar sedaj zaradi patcha ne bodo), bodo hitro 2x vdarili po ojačitvi in nato hitro gumb X za breach. Posledica bo KABOOOOOMMM!!! Je pa taktično definitivno bolj zanimivo sedaj, ko so prepustili bolj proste roke glede postavitve višine pasti. Definitivno bo več presenečenj. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Junij 29, 2016 Avtor vrhovni Share Zapisano Junij 29, 2016 Pa je*em jim mater in ta mečmejking v ranked. Pi*da materna no dobesedno. Kako lahko vedno dobim za sotekmovalce idiote, nasprotnik pa platinum rank in gold s k/d razmerjem 1.5 in več. In to se dogaja v več kot 3/4 primerih. Da ne omenjam, da večkrat vrže tudi igralca v borbo, ki je že izgubljena in potem si uničiš win/loss oz. kar je še pomembnejše - izgubiš rank točke. Prokle*e piz*de da jim je*em mater Ubisoftovske. Zrihtejte že te GNILE, NESPOSOBNE in ZANIČ strežnike. Vsi nekaj oh in sploh po drugi strani pa ne znajo usposobit normalnih strežnikov. Ljudje so pa itak nesposobni de*ili. 1 Navedek Link to comment
vrhovni matej1990 Zapisano Junij 29, 2016 vrhovni Share Zapisano Junij 29, 2016 pred 1 uro, japanboy pravi: Pa je*em jim mater in ta mečmejking v ranked. Pi*da materna no dobesedno. Kako lahko vedno dobim za sotekmovalce idiote, nasprotnik pa platinum rank in gold s k/d razmerjem 1.5 in več. In to se dogaja v več kot 3/4 primerih. Da ne omenjam, da večkrat vrže tudi igralca v borbo, ki je že izgubljena in potem si uničiš win/loss oz. kar je še pomembnejše - izgubiš rank točke. Prokle*e piz*de da jim je*em mater Ubisoftovske. Zrihtejte že te GNILE, NESPOSOBNE in ZANIČ strežnike. Vsi nekaj oh in sploh po drugi strani pa ne znajo usposobit normalnih strežnikov. Ljudje so pa itak nesposobni de*ili. Tole ranked točkovanje ne smeš vzeti tako resno in je zadeva rešena. Dosti bolj kot matchmaking težave, me moti prednost tistega, ki pogleda iza zaklona. Igra je tako narejena, da se velikokrat znajdeš prav v takšni situaciji. Tu igra nastane na čase prav gnila. 1 Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Junij 29, 2016 Avtor vrhovni Share Zapisano Junij 29, 2016 Stvar je gnila žal v celoti. Pa to ni osamljen primer! Pa daj povej mi ker v igri preživim ogromno časa. Kako kur*a lahko vedno nastajajo iste težave. Ne me sezuvat res. Ko se zgodi da bi pa lahko zmagal pa kdo quita.... Navedek Link to comment
vrhovni japanboy Zapisano Junij 29, 2016 Avtor vrhovni Share Zapisano Junij 29, 2016 Kako ne vzeti resno, ko se spraviš, da bi kaj naredil, pa ne moreš ravno zaradi tega, ker dobiš vedno nasprotnike, ki so toliko nad teboj da ti ne omogoča vsaj normalnih možnosti za igranje. Halo?!?!? Pa resno naj kdo pove kako vraga je to normalno, da nasprotnik vedno dobi super par in pobere pike in rank, ti pa vedno izgubiš na polni črti od A do Ž. Upam, pa da bo vsaj od teh cep*ev dobil svoje. My as* da tole deluje kot je treba, pravijo pri Ubiju. Če bi potem ne bi prihajalo do takih situacij. Navedek Link to comment
vrhovni japanboy Zapisano Julij 13, 2016 Avtor vrhovni Share Zapisano Julij 13, 2016 Danes bo izšla nova posodobitev v R6 Siege v3.4, ki prinaša sledeče novosti: Navedek Operator Balancing Pulse has better visibility, more reliable information, and it is now easier to read feedback. For the update to Pulse in Patch 3.4, we wanted to give him better awareness by increasing the visibility he gets of his gadget. A lot of times players would get caught off-guard while using Pulse's gadget, and we intend for this new update to improve situations like that. Pulse’s gadget's detection marks were static on the screen and this was sometimes difficult to interpret. We have changed these marks to provide a better representation of the enemy’s world position. After Update 3.4, if you detect an enemy and look away, the “ring” will stay at the enemy’s position, and not remain on the screen at the same position it was when the enemy was detected. We felt that we weren’t fully delivering the experience and the fantasy of the heartbeat scanner with the previous design. We hope you will enjoy the new graphic, audio, and visual update we are applying to the gadget as well! Navedek Team Killing If a player repeatedly team kills, they will temporarily be banned from matchmaking. After multiple offenses, a permanent ban may be issued to the offending player’s account. First offense: Casual- Kicked from match. Ranked- Banned for 15 minutes, 50% renown penalty for 30 minutes. Second offense: Banned from Matchmaking for 30 minutes. Third offense: Banned from Matchmaking for 2 hours. Fourth offense: Banned from Matchmaking for 24 hours. Fifth offense: Banned from Matchmaking for 7 days. Duration of a suspension will be decided at Ubisoft’s discretion, on a case by case basis. After multiple offenses, the player may receive up to a permanent ban. Actual disciplinary action may differ from the list of examples depending on the severity of the behavior and, again, shall be decided at Ubisoft’s discretion, on a case by case basis. Main Bug Fixes Gameplay FIXED – Ubisoft Club challenge rewards required players to restart their game client. (Reward is now automatically placed in your inventory once you redeem the challenge) FIXED – Xbox One users were unable to create Custom Matches while offline. FIXED – Casual menu can be accessed even while banned. FIXED – Camera devices float when a player is killed while using it. FIXED – Player's weapon disappears if a pickup animation is cancelled. FIXED – SR-25 has a flickering texture on top side of stock. Operators Doc FIXED – Unable to revive himself if put in a DBNO state during the vaulting animation. Tachanka FIXED – Turret will float in the air if it runs out of ammo. FIXED – When viewing Tachanka as a spectator, there are multiple visual/animation conflicts. Blackbeard FIXED – Replay and Spectator mode cameras sometimes made Blackbeard appear to have no recoil. Valkyrie FIXED – Throwing a Black Eye outside during prep phase does not destroy it. (This does not apply to Terrorist Hunt) Bandit FIXED – No sound effects can be heard when a Shock Wire Battery is placed on barbed wire on stairs. Shield Operators FIXED – Shield clips through the Operator's field of view while picking up a breach charge. Level Design Kanal FIXED – Players are able to rappel in the air at EXT Front Lawn from EXT Coast Guard Roof. Chalet FIXED – Placing a Black Eye next to a window in the 2nd Floor Hallway in Preparation Phase destroys the Black Eye. Navedek Link to comment
vrhovni matej1990 Zapisano Julij 13, 2016 vrhovni Share Zapisano Julij 13, 2016 Končno nekaj proti team killanju. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Julij 25, 2016 Avtor vrhovni Share Zapisano Julij 25, 2016 (urejano) Zelo dober video o novih operatorjih - Rumor: Je pa res da mogoče niti ni tako iz trte zvit. Je pa bilo to še iz faze razvoja. Ampak Spas15 shotgun Urejano Julij 25, 2016 od japanboy Navedek Link to comment
vrhovni japanboy Zapisano Julij 25, 2016 Avtor vrhovni Share Zapisano Julij 25, 2016 (urejano) Nov DLC je Operation Skull Rain. Izšel bo 2. Avgusta s seboj pa bo DLC prinesel novo mapo in 2 operatorja (1 napadalnega in 1 obrambnega). Navedek Caveira is the defensive Operator of the two. As such, she possesses the “Silent Step” skill that enables her to sneak up on enemies to immobilize and then interrogate them to reveal their teammates’ location. Her arsenal includes an M12 and SPAS-15 for primary weapons, a PRB92 as a secondary, and Nitro Cell C4 and Barbed Wire for gadgets. As the attacker, Capitão carries a tactical crossbow that can fire asphyxiating bolts that burn oxygen within a certain radius, as well as micro smoke grenades that can mask positions and team movements. Capitão also has an M-249 and PARA-308 for primary weapon options, a PRB92 for secondary, and frag and stun grenades rounding out his available arsenal. To je lepo razloženo v prejšnjem videu. Prihaja pa tudi nov način igranja in nov grip attachment ter način predaje. Navedek You’ll be able to now set a new custom game mode called Tactical Realism. This mode prevents players from marking enemies, and allows for only the basic elements to be visible on the HUD. This tactical mode also won’t include any kill confirmations, similar to many mil-sim shooters. Ammo and weapon magazines will be managed realistically. In addition, the update will add a new angled grip attachment and the surrender system. Navedek This new system allows players to surrender during ranked matches, as long as a majority vote has been won. You can only do that, however, before the third round. Več o operatorjih pa bo znanega to soboto na finalu Xbox R6 finalu, ki bo na sporedu ob 3eh zjutraj. Skull Rain R6 Hype train incoming! Urejano Julij 25, 2016 od japanboy 1 Navedek Link to comment
vrhovni japanboy Zapisano Julij 26, 2016 Avtor vrhovni Share Zapisano Julij 26, 2016 Še dražilnik: Navedek Link to comment
vrhovni japanboy Zapisano Julij 28, 2016 Avtor vrhovni Share Zapisano Julij 28, 2016 Caveria in Capitão: Navedek Link to comment
vrhovni japanboy Zapisano Avgust 1, 2016 Avtor vrhovni Share Zapisano Avgust 1, 2016 Navedek See more of Operation Skull Rain's new Operators, Favela map, and Tactical Realism mode and learn about other updates coming to Rainbow Six Siege in Season 3. Navedek Link to comment
vrhovni japanboy Zapisano Avgust 1, 2016 Avtor vrhovni Share Zapisano Avgust 1, 2016 (urejano) Urejano Avgust 1, 2016 od japanboy Navedek Link to comment
M4j3rl3 Zapisano Avgust 15, 2016 Share Zapisano Avgust 15, 2016 Zdravo, s kolegom igrava siege že kar nekaj časa in me zanima če bi se nama hotel kdo pridružit. Sepravi igrava na XBOX ONE, igrava večinoma ob večerih po 10. uri skoraj vsak dan. Pošljite sporočilo na mail: ninja@elnino.si Navedek Link to comment
vrhovni japanboy Zapisano Avgust 17, 2016 Avtor vrhovni Share Zapisano Avgust 17, 2016 Končno! Čeprav samo za kratek čas vseeno. Se bom(o) potrudil(i) da ostane tak rank na koncu sezone. Navedek Link to comment
vrhovni japanboy Zapisano Avgust 18, 2016 Avtor vrhovni Share Zapisano Avgust 18, 2016 Škoda ker nista na PS4. Bi se vama pridružil. PS4 je zdaj zamrla, včasih je bilo pa kar veliko ljudi za igro. Dne, 15. 8. 2016 at 22:24, M4j3rl3 pravi: Zdravo, s kolegom igrava siege že kar nekaj časa in me zanima če bi se nama hotel kdo pridružit. Sepravi igrava na XBOX ONE, igrava večinoma ob večerih po 10. uri skoraj vsak dan. Pošljite sporočilo na mail: ninja@elnino.si Navedek Link to comment
vrhovni japanboy Zapisano Avgust 18, 2016 Avtor vrhovni Share Zapisano Avgust 18, 2016 BattleEye že kaže uspehe pri goljufih v R6 Siege. Navedek Rainbow Six Siege’s recently added anti-cheat tech banned 3,800 offenders already Prejšnji sistem za zaznavo goljufov je bil in še vedno je - FairFight. Navedek Among the many improvements that came with the patch was a new anti-cheat system to go along with FairFight, the game’s previously only method of catching cheaters. This new system is called BattlEye and it has already resulted in the ban of 3,800 cheaters. BattlEye is a type of preventive anti-cheat protection that can sometimes ban offenders in real time. Ban waves that take longer to go into effect can still happen, but only a few bans take a few days at most. Torej goljufom na PCjih je res odklenkalo. Navedek Link to comment
vrhovni matej1990 Zapisano Avgust 18, 2016 vrhovni Share Zapisano Avgust 18, 2016 Ja, na PCju, kaj pa konzole? Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Avgust 18, 2016 Avtor vrhovni Share Zapisano Avgust 18, 2016 pred 1 uro, matej1990 pravi: Ja, na PCju, kaj pa konzole? Žal (še) 0. Je pa le-teh napram PCju mnogo manj. In dvomim da kaj bo. Je pa na PCjih to mnogo bolj moteče. Sej gledam te streame in ko jih vidim ne mine igra da ne bi bil kdo banan. Praktično vsako igro nekoga vn vržejo. Navedek Link to comment
vrhovni japanboy Zapisano Avgust 18, 2016 Avtor vrhovni Share Zapisano Avgust 18, 2016 (urejano) Prvi moj kolaž videov: Urejano Avgust 18, 2016 od japanboy 2 Navedek Link to comment
vrhovni japanboy Zapisano Avgust 20, 2016 Avtor vrhovni Share Zapisano Avgust 20, 2016 Še en "kolaž": Navedek Link to comment
Priporočene objave
Pridruži se debati
Objavi takoj, registriraj se kasneje. Vpiši se, če imaš račun in objavi s svojim računom.