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Destiny


Priporočene objave

Jaz predlagam da eden prevzame pobudo za usklajevanje raid grupe "beta" (folka je dost samo organizirat se je treba, plus to da je velika prednost če eni in isti igrajo skupaj). Men osebno se zdi najboljš PSN app na mobilcu, drugače se pa fantje tudi dogovarjajo na group wallu klana.

Če vam pa kdo sfali, bomo pa kot je že rekel Luka rade volje uletel ;)

Urejano od Judge
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Hmmm na sliki vidim še eno ime, ki ni omenjeno z imeni, ki so si vzeli čas za raid Čeprav se opravičujem da me je pri zadnjem boss-u vrglo dol ker sem izgubil linijo. Ste se pa drugače super odrezali. ^.^ Je bil kar užitek igrat.
Oops! Se opravicujem!

Pri editiranju posta se mi je zaradi vshicenosti nekako prikradel tiskarski skrat, ter mi zagodel z seznamom.

Nisem pa pozabil na tvojo pomoc, za katero se ti se enkrat zahvaljujem!:beer:

Hvala, da si me opomnil na moj lapsus :tepen:

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Kot je Judge omenil, folka nas je zadost (preko PSN me še dodatno en kontaktiral, da je že v nizkem štartu)

Samo res moramo vpostaviti neko komunikacijo, katera bo enostavna ter predvsem vsem dostopna.

Lahko preko bungie.net naredimo chat, kjer se zmenimo za datum/uro raida ter morebitnih ostalih dejavnosti (weekly strike etc.) da ne bomo te teme ali vsem ostalim BARovcem clan wall smetil z chatanjem kdo kdaj ima čas itd. Samo moraš za sporočila iti ročno pregledat na spletni strani ali app na tablici/mobiju.

Druga varianta pa je PSN pogovor v katerega se medsebojno vsi dodamo. Tam pa takoj dobiš obvestilo na konzolo ali povezane naprave. Samo downside je da lahko nehote en drugega med igro zaspamamo z ne-aktualnimi pogovori.

Ali če ima kdo tretjo, boljšo idejo?

Da se skup zmenimo, ker bi lahko še ta teden po resetu že šli! :)

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Sej ni panike če kdo piše pod bungie na group wall, forum na bungie je itak dead tak da odsvetujem :).

Mi iz glavne skupine smo pa itak na vezi dnevno al prek telefona al prek psnja oz mamo vnaprej določene termine kdaj bomo igrali tak da ni panike, kr komot pišite na zid pa se probajte zorganizirat v eno ali dve ekipi, nebo noben jezn, zato je da se chata, če pa kdaj kdo manjka pa lahko prileti zamenjava :).

mateiix.png
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Razlog zakaj nisem želel smetiti forum teme z random chit chatom je, ker kadar pride kdo čist naključno pogledat temo, kjer pričakuje kake novice, debate, nasvete itd. o Destiny ga bo zadel random wall of posts tipa "Kaj pa če bi šli jutri?" "Ne, jaz jutri nemorem." "Ok potem pa pojutiri!" "Ja lahko!" x5 "Samo ob kateri uri? Ste za ob XY?" "Eh ne jaz ne morem ob XY, bi raje ob XY+2 ker moram doma pokosit travo" - neprijetno ter moteče za brat.

BAR clan wall pa ni ravno vsem dostopen.... Striktno gledano sta bila 2 v "let's help the newbies" grupi prejšnji teden v drugem klanu, ter kolikor sem preletel skoz BAR nista niti followerja ter nimata dostopa do chata.

Npr. Bungie.net ima pa čisto vsak dostop neglede na formalnosti. Tam se lahko čisto vsakega kateri vsaj izrazi interes glede dogajanja komot doda v klepet (kateri BTW te obvesti na tablici preko Destiny app, da je prišlo novo obvestilo. Ker group chat spada v instant messaging, clan wall pa ne) ostale pa se ne moti ter posiljuje z random chatterjom o stvari, katera se jih ne tiče ter jih posledično niti najmanj ne zanima.

Kot že rečeno, lahko vsakega ki želi dodamo v klepet, ter se ne bo noben počutil izključenega.

Hkrati pa ne smetimo ter motimo ostale.

Tako je vsaj moje mnenje.... Lahko pa naredimo kakor ostali želite :)

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  • vrhovni

Včeraj je izšel update 1.0.3!

Glavne novosti:

  • Team Chat
  • Iron Banner 2.0 - sedaj bi se naj razlike v opremi dejansko poznale

Posodobitev je velika kar 2,44GB. Bungie pravi da je temu tako zaradi built-in The Dark Below DLC vsebine.

Celoten seznam popravkov:

Voice

  • Added a new social feature that enables users to access a channel for Team Chat
  • Matchmade teammates will now be able to talk to each other in Strikes and team-based Crucible matches
  • To learn more about how to toggle between chat channels, click here

Classes

  • Fixed an issue in which two players who performed a melee lunge simultaneously would teleport through each other
  • Fixed an issue in which Blink Strike damage would be caused by colliding with the Blink Strike, rather than melee impact
  • Fixed an issue in which Warlock Bonds dismantled into Titan materials

Weapons

General

  • Reduced camera shake when being hit with explosive rounds

Perks

  • Clown Cartridge: Replaced Clown Cartridge perk with other perks in shotgun upgrade trees
  • Headseeker: Fixed an issue in which the bonus Precision Damage perk did not always get applied

Activities

Missions

  • Buried City: Fixed an exploit in Mars that would clear all enemies from Clovis Bray

Strikes

  • Winter's Run: Fixed an exploit zone in the Aksor boss encounter
  • Difficulty will scale less for 3-player Fireteams, making Strikes less deadly for them

Heroics

  • Fixed an issue in which engrams earned during Daily and Weekly Heroic activities were not displayed in the post-game carnage report

Event: Iron Banner

  • Players must now be level 20 and above to lead an Iron Banner Fireteam
  • Players below Level 20 can only accompany players above Level 20
  • Lord Saladin now has 5 reputation ranks (increased from 3)
  • New Features Added: Tempered Buff, Reforging
  • For more detailed information, click here

Cinematics

  • Fixed several issues with the synchronization of cinematic subtitles in various languages

Destinations

Combatants

  • Fixed an issue in which Vex Cyclops and Hive Shrieker health bars would not update properly
  • Reduced the number of Stealth Sword Vandals that spawn in the basement of the Terrestrial Complex on lower difficulties

Events

  • Public Events will occur 10-15% more frequently in all public spaces

Vendors

  • Increased the number of Bounty slots in the Inventory from 5 to 10
  • Added shaders to Eva Levante's stock in the Tower
  • Shader preview functionality added to vendor and inventory screens
  • Emblems on vendors can now be previewed in the inventory screen
  • Marks and Reputation icons and meters were adjusted to better differentiate the two
  • Fixed an issue in which Strange Coins and Motes of Light would not route to the Postmaster if your inventory was full
  • Fixed an issue in which engrams were not displaying the possible contents in the Cryptarch vendor menu
  • Fixed an issue in which players did not receive Bounty or Mission credit when assisting in the killing of a Walker or Vex Cyclops
  • Armor Stat upgrade potentials added to item compare on vendor and inventory screens

PVP

General

  • Enabled revive scoring for Skirmish and Salvage
  • Fixed an exploit with revive scoring when entering a kill volume and having a teammate revive you for easy points
  • Adjusted Join in-Progress settings for all playlists to minimize long periods of unbalanced teams due to players quitting out of matches.
  • Added new functionality to match pre-formed fireteams against each other
    • This will slowly roll out to all playlists over time, but will start with the 3v3 playlists
    • In 3v3 games, Fireteams of 2 or more players will match together more frequently
    • In 6v6 games, Fireteams of 4 or more players will match together more frequently

Medals

  • Won't Be Beat now triggers correctly when a team wins a game after coming back from a 500-point losing deficit
  • Mark of the Unbroken no longer requires a minimum player count
  • Sum of All Tears no longer requires a minimum player count
  • Sum of All Tears should now trigger consistently

Maps
First Light

  • Implemented multiple fixes to stop players from getting into advantageous positions

Blind Watch

  • Addressed some balancing issues for the Control gametype by moving Zones, modifying routes, and adding cover objects
  • Adjusted landing and respawn points to accommodate new geometry changes

  • Added protection to prevent players from getting on top of a pipe high above the intended playable space

Firebase Delphi

  • Added protections to prevent players from getting outside the intended playable area between Control Zone A and the crane room

Rusted Lands

  • Blocked off the monitors above Control Zone A to prevent players from hiding in them

Shores of Time

  • Added a Vex pillar to prevent players from sniping through the small gap on the ninja platform
  • Implemented multiple fixes to stop players from getting into unfairly-advantageous positions

Exodus Blue

  • Multiple fixes implemented to stop players from getting into advantageous positions, especially the giant hose reel near Control Zone A
  • Fixed an issue with visibility culling behind Control Zone A

Twilight Gap

  • Adjusted landing points to keep players from fighting too soon in Rumble matches
  • Added protections to prevent players from getting into unintended areas, for example, atop the security camera at Control Zone C
  • Added geometry to fill in small gaps that let players see out of the world

HUD

  • Improved the readability of Grenade and Melee recharge states
  • Improved the visibility of objectives in the Motion Tracker
  • Improved the visual look of Revive waypoint and Last Man Standing
  • Added skull modifier descriptions to the Navigation Mode screen
  • Fixed an issue in which the names of downed teammates did not always display on-screen

Orbit

  • Destiny version number added to the Character Login screen
  • Added dialog imagery for various events
  • Fixed an issue in which new items available from the Special Orders vendor would not show up in the message count in the Director
  • Fixed an issue in which a PlayStation Plus dialog was mistakenly shown when selecting a specific PVP activity
  • Added countdown timers for weekly/special events
  • Fixed various issues with Director animations
  • Fixed an issue in which the Player/Inventory screen would sometimes close during certain parts of the spaceflight sequence
  • Added the post-game carnage report for the previous games during Matchmaking search

Menus

General

  • Fixed an issue in which cursor speed in 4:3 and PAL was not consistent

Roster

  • Network Connection Quality Indicators now added to the Roster
  • New icons added to the scoreboard and roster to indicate voice problems due to connection issues (NAT issues)
  • Added support for direct fireteam joins from the roster on the Xbox One

Inventory

  • Updated Spinmetal, Relic Iron, and Helium Filaments icons to better represent in-game visuals
  • Fixed and updated several inventory icons
  • Fixed and updated several talent tree icons

Audio

  • Improved audio cues for sticking others and being stuck with certain Grenades
  • Fixed an issue in which an audio cue would not play when completing a Bounty
  • Fixed an issue in which "Guardian down!" referenced the wrong gender in French, Spanish, and Portuguese

Technical

  • Added the ability for the Bungie DOC to send in-game alerts and messages
  • Fixed stability issues across all platforms
  • Fixed an issue that would cause a rare crash during space flight into activities
  • Improved patch installation process
  • Implemented PS3-specific performance optimizations
  • Fixed some issues causing beetle and lionfish Kicks to Orbit

Update je nenamerno poslabšal Exotic orožja. Posodobitev bi naj prišla v prvem tedenskem popravku.

PSN & Xbox LIVE: NowickySLO

NowickySLO.png

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A se samo meni zdi ali je naenkrat opazno boljša grafika?

Svet zgleda bolj barvit ter light effecti so mnogo boljši.

Ter update je vsem, kateri smo že pred-kupili season pass dal free sparrow EV-30 Tumbler

post-1160-144771071316_thumb.jpg

Po spletu poročajo, da če kupiš seasonpass naknadno ga pravtako dobiš za nagrado.

Urejano od Bartala
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  • vrhovni

Destiny je sedaj na voljo tudi kot demo/trial za vse konzole!

What does the Destiny Trial include?

•Character creation and progression to Level 7, which carries over to the full version of the game should you decide to purchase a retail copy of Destiny

•Five Story Missions set in Old Russia

•Access to the Tower and multiple Tower vendors

•“Den of Devils” 3-player cooperative Strike

Več informacij na Bungie strani: KLIK!

PSN & Xbox LIVE: NowickySLO

NowickySLO.png

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  • vrhovni

Ter update je vsem, kateri smo že pred-kupili season pass dal free sparrow EV-30 Tumbler

[ATTACH=CONFIG]8342[/ATTACH]

Po spletu poročajo, da če kupiš seasonpass naknadno ga pravtako dobiš za nagrado.

Dobi se pri Postmaster-ju v Towerju. Tisti ki bodo kupili samo The Dark Below DLC, ga pa dobijo 9. decembra (ko izide ta DLC).

>http://youtu.be/F7renQhqEyo

PSN & Xbox LIVE: NowickySLO

NowickySLO.png

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