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XboxOne vs PS4 vs WiiU - Odprta "debata" za fanboye


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Early announce. The initial reveal date was pushed back from April 24 to May 21 so that Microsoft could better position the device against the PlayStation 4, which Sony announced in late February.

Full (end user) announce. Microsoft will fully reveal details about the next Xbox, including the launch lineup of games, on the eve of the E3 tradeshow in early June 2013.

Developer announce? It appears that Microsoft will discuss the next Xbox developer platform at the Build conference in San Francisco in late June, based on clues on the Build web site.

Launch. The next Xbox will launch in early November 2013.

Windows 8 Core. The next Xbox is based on the "Core" (base) version of Windows 8. This suggests a common apps platform or at least one that is similar to that used by Windows 8, and further than Microsoft could open up this platform to enthusiast developers. (That last bit is supposition on my part.)

Price. Microsoft will initially offer two pricing models for the console, offering a standalone version for $499 and then a $299 version that requires a two-year Xbox LIVE Gold commitment at an expected price of $10 per month.

No entertainment box. Microsoft originally planned to offer both a “full” version of the next Xbox (with video game playing capabilities) and a lower-end entertainment-oriented version, codenamed “Yuma,” that did not provide video gaming capabilities. But plans for Yuma are on hold and no pure entertainment version of the next Xbox will appear in 2013 (or possibly ever).

Blu-ray. The next Xbox will include a Blu-ray optical drive.

Internet-connected. The next Xbox must be internet-connected to use. This is source of the “always on”/“always online” rumors and isn’t as Draconian as many seem to believe.

Another Xbox 360. Microsoft will also deliver a third generation Xbox 360 console this year that will be significantly less expensive than the current models. The new 360 is codenamed “Stingray,” but it’s not clear if this device is required because the next Xbox isn’t backwards compatible, or because Microsoft simply wants a low-cost entertainment box alternative. (A third possibility, and to be clear these possible reasons are all speculative: The 360 simply has life left in it and with dwindling component prices in the 8 years since the original launch, the firm can still make money selling such a device.)

http://windowsitpro.com/paul-thurrotts-wininfo/here-comes-next-xbox?utm_source=twitterfeed&utm_medium=twitter&utm_campaign=Feed%3A+windowsitpro%2Fwininfo+%28WIN%3ENews%3EWinInfo+News%29

 

 

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MSjevi razvijalci zaostajajo za planom za skoraj pol leta, poroča Kotaku. Obenem naj bi MS poskušal dobit ekskluzive, ena od teh naj bi bil mmofps studia Respawn

We've heard from other sources that Microsoft is not where they want to be at this point in the pre-launch development of Durango. A reliable source—one who was not part of our reporting about the Respawn game—tells us that Microsoft is as much as six months behind in producing content for the new console, despite an expected late-2013 launch. Another tells us that Microsoft recently cancelled several internal next-gen projects because they were not coming together as hoped. These sources have told us that, comparatively, Sony is in better shape and further along with hardware and software development for PlayStation 4.

We'd also heard from an industry insider that Microsoft was aggressively trying to sign exclusive games for Durango. Given the lack of internal development at Microsoft—their internal studios, while talented, are outnumbered by those of Sony and Nintendo—and given some of the apparent recent stumbles and slowdowns internally, signing an exclusive Respawn-EA game would suit the Durango quite well.

 

 

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Sony has announced its E3 2013 press conference will be held on June 10 at 6:00PM PST.

This will see Sony take to the stage after Microsoft, whose conference is scheduled for the same day, at 9:30 AM PST. Other conferences see Ubisoft at 1:00 PM PST, followed by EA at 3:00PM PST.

Nintendo will not be hosting a conference this year.

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  • vrhovni

Morda pa nov Xbox ne bo vedno potreboval stalne povezave z internetom:

For several months a slew of rumours have suggested that Microsoft's mysterious upcoming console will require an internet connection at all times in order to play games, but a recently leaked internal document suggests that this won't be the case.

"Durango [the codename for the next Xbox] is designed to deliver the future of entertainment while engineered to be tolerant of today's Internet," "There are a number of scenarios that our users expect to work without an Internet connection, and those should 'just work' regardless of their current connection status. Those include, but are not limited to: playing a Blu-ray disc, watching live TV, and yes playing a single-player game."

The document remains cagey about certain aspects of the installation process, so it's possible that one will still need an internet connection to install and activate a game online, but then be able to access the content offline for subsequent playthroughs ala Steam.

Eurogamer

PSN & Xbox LIVE: NowickySLO

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  • 2 tednov kasneje...
  • 2 tednov kasneje...

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Microsoft Studios corporate vice-president Phil Spencer has praised Sony's handling of digitally distributed titles and promised that Microsoft will be continuing its focus on smaller titles well into the future.

Speaking in an interview with OXM, Spencer told the site, "I'm pretty proud of the work that we've done digitally over the last three to four years on Xbox 360." "Games like Castle Crashers, Limbo and Terraria right now - that game's pretty fun. I do think it's about quality in the end, managing our bandwidth and what we're going to work on."

He then surprised everyone by praising the opposition. "I think Sony's done a nice job of this," he said, "If you look over the last two years or so in that digital space. Journey was a fantastic game. I thought they did a really nice job and, you know, as a portfolio manager, it's my job of trying to figure out what you're going to focus on - is it really going to matter when it comes out?"

Spencer then went on to say that Microsoft's strategy on smaller titles will still be an area of focus on Xbox One. "It definitely won't be the case that everything's got to look like Halo," he told the site. "We'll have smaller titles.

"Having a box that is natively connected means that the digital distribution of content be even more prevalent, which I think is a good thing," Spencer added. "More service-based games on our system, like Happy Wars, is a good thing - and these services can grow over time.

"I think that's really core to how games get created today, and our platform is really going to be well positioned to support those kinds of games and services. We know that Xbox Live is a vibrant online ecosystem of people who want to pay, and pay to play, experiences like FIFA Ultimate Team. Experiences like that are just incredibly impactful."

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Trenutno stanje indie scene govori drugače. Sploh avtor Braida je totalno razpičen nad MSjem, ostala scena pa deli njegovo mnenje. MS zaračuna vsak drek, medtem ko ti Sony za male pare priskrbi devkit in support, zaračuna nekaj za licenčnino, ceno določa razvijalec sam, Nintendo pa zastonj tala razvojna orodja in devkite, obenem pa se igro lahko izda zastonj, le potem si N odtegne neki del od prodaje.

 

 

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