vrhovni matej1990 Zapisano Februar 5, 2016 vrhovni Share Zapisano Februar 5, 2016 PCjaši so že v beti modali grafične nastavitve: Navedek The Division's recent closed beta was enough for fans to tweak its visuals using the SweetFX mod, previously applied to Grand Theft Auto 5 and Star Wars Battlefront. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni matej1990 Zapisano Februar 9, 2016 vrhovni Share Zapisano Februar 9, 2016 Tokrat še open beta! 1 Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Februar 9, 2016 Avtor vrhovni Share Zapisano Februar 9, 2016 Spet nov napovednik. Osredotočen je na frakcije. Navedek After the outbreak of the virus, many factions took advantage of New York’s collapsed society and infrastructure. Take a look at the variety of deadly enemies that you will encounter in NYC as you fight to restore order and save what remains. Navedek Link to comment
vrhovni matej1990 Zapisano Februar 10, 2016 vrhovni Share Zapisano Februar 10, 2016 Ko realnost izpade precej drugače od predstavitvenega videja. Ni me sram, tudi sam sem bil med njimi. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Februar 10, 2016 Avtor vrhovni Share Zapisano Februar 10, 2016 Še nekaj sprememb za prihajajočo open beto: Navedek New Mission Available to play, Subway Morgue: Encounter a new faction: The Cleaners Explore a Mass Grave while trying to restore power to the city. Rescue the missing Engineer, Paul Rhodes Unlock an additional Wing in the Base of Operations: The first upgrade to the Twch Wing is now available A new skill can now be unlocked: The deployable turret Numerous Dark Zone updates and improvements: New High End weapons available in the Dark Zone Refresh rate on Dark Zone chests has been greatly reduced Non-player enemies in the Dark Zone have been significantly increased in number Non-player enemies in the Dark Zone have been buffed slightly The Manhunt Timer now pauses instead of refreshing while in combat as a level 5 Rogue The Reward for surviving as a Rogue Agent has been increased to 1.5x the kill bounty The Health Bar for Agents in the Dark Zone now only turns red when they actually become Rogue A new warning icon has been added to indicate an Agent who has shot another player but has not done enough damage to go Rogue Dark Zone experience leveling curve has been adjusted slightly Disabled the option to transfer Dark Zone brackets as a Rogue (This prevents players using Bracket Transfer as a means to escape after becoming Rogue) Removed some ropes that allowed players to reach areas that gave them an unfair advantage Other changes New Ubisoft Club Action available for participating in the Open Beta unlocking an exclusive reward in-game New and improved Tutorial Video Tutorial video is now available to view from t he Character Select Screen Fixed two bugs that allowed players to become invisible to other players Fixed an exploit with Ballistic Shield Skill that allowed players to become invincible Cheat Detection and Prevention additions and updates Fixed mismatch of stats that occured occasionally between Vendor Inventory and Player Inventory when item purchased Adjusted player movement speed while running with a grenade in hand Fixed a bug that sometimes caused other player's name and health bar to not be visible in the Dark Zone Fixed some Weapon Mods that resulted in incorrect stat values when equipped Fixed some weapons that didn't appear as Contaminated when obtained in the Dark Zone Fixed a bug with the Reward Claims Vendor that caused stacks of consumables to be decreased under specific circumstances Fixed a bug with stats display not updating when browing Vendor Inventories Fixed a bug that caused contiuous vibration under very specific conditions Fixed a very rare bug that prevented players from being able to fire or switch their weapons Added mission Dialogue lines in Missing Persons: Heather Lau Side Mission Several environment fixes to prevent falling through world issues in specific places Multiple stability fixes (23 unique crashes fixed) Server optimizations and improvements (players will receive less connection errors now) Multiple localization fixes and improvements Additional polish & bug fixes too numerous to mention 1 Navedek Link to comment
vrhovni matej1990 Zapisano Februar 10, 2016 vrhovni Share Zapisano Februar 10, 2016 Uff... končno se bo dogajalo v podzemlju. V zaprti beti, si lahko samo lutal na okoli in ni bilo nikjer nobenega. Turret bo pa tudi za sprobat. Dark zone pa bom upam da sedaj lahko bolje sprobal. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni matej1990 Zapisano Februar 17, 2016 vrhovni Share Zapisano Februar 17, 2016 Open beta je že na voljo za pre-load na vseh platformah! Velja tudi stari (closed beta) client, ki je s posodobitvijo že pripravljen za open beto. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni matej1990 Zapisano Februar 19, 2016 vrhovni Share Zapisano Februar 19, 2016 Danes ob 13:00 bo štart open bete tudi na PS4 in PCju! Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni matej1990 Zapisano Februar 23, 2016 vrhovni Share Zapisano Februar 23, 2016 The Division open beta je bila največja beta od vseh novih naslovov na konzolah! V povprečju jo je igralec igral 4h in 52min, od tega dobro tretjino v Dark Zone sektorju. DZ je bil precej priljubljen. 2,5 milijonov jih je šlo rogue (streljanje na nasprotnega igralca). Ekstraktanih pa je bilo več kot 63,309,800 itemov. V Dark Zone z dobro opremo: Tip ima rumeno(!) in 2 vijolični orožji. Z enim strelom naredi tudi do 2500 damagea. 1 Navedek PSN & Xbox LIVE: NowickySLO Link to comment
TixXeR Zapisano Februar 25, 2016 Share Zapisano Februar 25, 2016 (urejano) Igranje z 27 level karakterjem Urejano Februar 25, 2016 od TixXeR 1 Navedek Link to comment
TixXeR Zapisano Februar 25, 2016 Share Zapisano Februar 25, 2016 (urejano) Nekaj mogoče pomembnih informacij za tiste ki podrobno spremljate igro, v prehodu iz bete na full igro: - You do not start the game at level 4, it starts at level 1. - The DZ vendors in Beta were purposely given (purple) items, they will not be so easily attainable early in the full game. These were placed in for testing purposes. - The higher the DZ rank requirement, the higher the quality of loot - There is an "in-game loot loop" that we haven't experienced. (Speculation: This is probably in regards to recycling old and gear with stats you don't want into materials and crafting it into upgraded gear for your level) - To those worried the Dark Zone is the only viable way to get the Best-In-Slot gear, equivalent and better gear can also be earned through PvE activities (missions, encounters, etc.) during a community podcast it was stated, "Some of the best gear in the game you'll be able to get through crafting" (Entirely unexplored system hype) - The appearance menu will have an updated UI come release to avoid the clutter we encountered in Beta - Cosmetic items are account-wide - Missions will have 3 difficulties: Normal, Hard, Challenge Mode - It was stated by a dev there was end-game (besides the DZ) they weren't able to talk about quite yet - Majority of bugs reported/experienced during both Beta's have already been fixed for full game, they are beta builds for that reason - The full game will have 3 different colorblind settings - After launch, there will be weekly maintenance, addressing bugs, fixes, balancing, house cleaning, etc. - The Base of Operations will have a DZ Funds Vendor that allows you to convert regular division funds (orange) into DZ funds (purple). (Speculation: This will be based on an exchange rate) - Those worried people will just convert regular currency and buy DZ gear, remember, you still have to earn DZ rank in order to obtain that gear. Meaning, even if they have the currency, they have to participate in DZ activity in order for that conversion to be worth while. A trade-off. - Console versions of the game will be able to adjust graphic settings to increase frame rate. You'll be able to choose Performance, or Visual Fidelity - Enemy NPC density and roaming capabilities in and out of the DZ will be increased come the full game - Come full game your character won't be randomized you will have access to: Face type, skin tone, eye color, hairstyle/color, war paint, tattoos, scars, glasses and piercings - Contaminated zones will have 4 levels requiring you to have the appropriate mask or 'filters' to survive the requirements. This means parts of the map can't be accessed until your mask is upgraded. - In regards to equipping Skills, Talents, and Perks: You can have 2 skills and 1 signature skill equipped. You can have 4 talents selected (5 with a perk), perks once unlocked are automatically granted (no equip necessary) and can all be used at the same time - Phoenix credits are NOT a pay-to-win system. Devs have stated multiple times there is no such micro transaction in place and that only cosmetics will have micro transactions. Urejano Februar 25, 2016 od TixXeR 2 Navedek Link to comment
vrhovni matej1990 Zapisano Februar 26, 2016 vrhovni Share Zapisano Februar 26, 2016 pred 11 urami, TixXeR pravi: - Come full game your character won't be randomized you will have access to: Face type, skin tone, eye color, hairstyle/color, war paint, tattoos, scars, glasses and piercings Aha, torej že vem kje bom zapravil prvih 30 minut v igri. pred 11 urami, TixXeR pravi: - Contaminated zones will have 4 levels requiring you to have the appropriate mask or 'filters' to survive the requirements. This means parts of the map can't be accessed until your mask is upgraded. Končno nekaj pojasnitve glede teh kontaminiranih con. Predvidevam da bo tukaj tudi neki pametni loot? Navedek PSN & Xbox LIVE: NowickySLO Link to comment
TixXeR Zapisano Februar 26, 2016 Share Zapisano Februar 26, 2016 Bolj ko nadgradiš Medical Wing, večjo masko lahko equipaš/dobiš/craftaš. Ja, v vsaki coni je en chest ki ga odpreš, vrjetno kr dober loot. Če greš v level 2 cono, pa imaš še prvo masko, umreš v 10 sekundah. 1 Navedek Link to comment
vrhovni matej1990 Zapisano Marec 1, 2016 vrhovni Share Zapisano Marec 1, 2016 Master race (PC) bombončki: Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni matej1990 Zapisano Marec 2, 2016 vrhovni Share Zapisano Marec 2, 2016 Preloading: Players who have purchased digital copies can begin pre-loading today for Xbox One. Steam and Uplay users on PC can pre-load starting Thursday, March 3 at 6pm CET/9am/12pm ET. PlayStation 4 players can pre-load on March 6 at 00:01am local time on PlayStation 4. Pričetek delovanja serverjev: Australia: March 8 at 0:01am AEDT UK: March 7 at 1:01pm GMT (14:01 po našem času) US: March 8 at 12:01 ET Ocene igre ne bodo na voljo pred izidom zaradi nedelujočih serverjev. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
vrhovni japanboy Zapisano Marec 3, 2016 Avtor vrhovni Share Zapisano Marec 3, 2016 1 Navedek Link to comment
vrhovni matej1990 Zapisano Marec 7, 2016 vrhovni Share Zapisano Marec 7, 2016 Še malo... Navedek PSN & Xbox LIVE: NowickySLO Link to comment
TheRealDeal Zapisano Marec 7, 2016 Share Zapisano Marec 7, 2016 Itak serverji ne bodo delali prve 3 dni, ko bo tak naval Navedek Link to comment
vrhovni matej1990 Zapisano Marec 7, 2016 vrhovni Share Zapisano Marec 7, 2016 Še slabe 3 ure in jih bodo prižgali. Do polnoči naj porihtajo zadevo, pa bo. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
conali Zapisano Marec 7, 2016 Share Zapisano Marec 7, 2016 Zgleda da dela, drugače bi se že kaj pritoževal? Jst še študiram, če bi jutri naročil kopijo al bi počakal kakšen mesec,dva in pade kakšna akcija Navedek Link to comment
vrhovni matej1990 Zapisano Marec 7, 2016 vrhovni Share Zapisano Marec 7, 2016 Jup, zgleda da (še?) ni težav. Odločitev je tvoja. Kot kaže jo bo igralo zelo veliko ljudi. Navedek PSN & Xbox LIVE: NowickySLO Link to comment
TixXeR Zapisano Marec 7, 2016 Share Zapisano Marec 7, 2016 Take igre se bolj splača vzet ko ven pridejo, sploh ker je RPG, pa velik poudarek na Multiplayer. Moje mnenje vsaj Sicer sem previden, nerad prednaročujem, ampak tale je pa izjema polek Witcherja Navedek Link to comment
conali Zapisano Marec 7, 2016 Share Zapisano Marec 7, 2016 Kaj pa vem... Beta mi je bila sicer ql ampak sem samo misije delal, nisem prisel do dark zone.. Pa ce ne spilas od zacetka mas vec razloga, da ostanes ker hoces priti na isti skill kot ostali Navedek Link to comment
vrhovni japanboy Zapisano Marec 7, 2016 Avtor vrhovni Share Zapisano Marec 7, 2016 Zdaj ko berem malo po internetu mi edino ne "diši" ker je sistem lvlanja podoben Destinyjevemu Lightu. Upam pa da se motim. Navedek Link to comment
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